Metaverse in education
A systematic literature review
Bibliographic Data
| ID | 22111872 |
|---|---|
| Authors | Mahir Pradana (0000-0003-4761-2891, Telkom University, corresponding author), Hanifah Putri Elisa (Telkom University) |
| Year | 2023 |
| Volume | 9 |
| Issue | 2 |
| Publication date | 2023-12-15 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Cogent Social Sciences (JOURNAL) |
| Journal identifiers | ISSN: 2331-1886 • E-ISSN: 2331-1886 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/23311886.2023.2252656 |
| OpenAlex | W4386370796 |
| Language | EN |
| Citations received | 9 |
| References cited | 52 |
This article presents a summary of the prior studies on the use of the metaverse in the sector of education using a systematic literature review. The bibliometric analysis of this study is used to analyse published works in order to pinpoint the leading experts in the field, important subtopics, and potential research prospects. We also identify the most significant articles as well as patterns and clusters of related subjects. Our main findings showed that the three phrases “education,” “application,” and “metaverse” occurred most frequently and were connected to one another. The analysis part shows that concepts such as “challenge,” “teaching,” and “knowledge” have not been thoroughly researched. This research also emphasises the significance of appropriate learning settings, class layouts, the development of didactic strategies, and teacher preparation programmes. Finally, the results also present recommendations for future research in this field and provides an in-depth look at the potential uses of metaverses in education
Data science · Engineering ethics · Knowledge management · Mathematics education · Sociology · Computer Science · Education and Learning Interventions · Engineering · Online and Blended Learning · Psychology · Virtual Reality Applications and Impacts · Artificial Intelligence
Metaverse-based education for sustainable development and improving the performance
Integrating Augmented Reality, Gamification, and Serious Games in Computer Science Education
The impact of the metaverse on the future business of professional football clubs – A prospective study
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Learning ethics through the Metaverse
Transformative Metaverse Pedagogy for Intangible Heritage
Evaluation of a Digital Twin Metaverse Classroom in Higher Education
Teachers in the metaverse
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A Criteria-based Assessment of the Coverage of Scopus and Web of Science
The PRISMA 2020 statement
De la Realidad Extendida al Metaverso
Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work
Digital competence in higher education research
Tourism Experience in Indonesia
Gemeinschaft Identity in a Gesellschaft Metaverse
| Unique citing works | 9 |
|---|---|
| Citations per year | 3 |
| Citation span | 2023 - 2026 (4) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 6 |