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An Analysis of Jargons Used by the Commentators Found in Playerunknown's Battleground Mobile Game

Bibliographic Data

ID22184656
AuthorsSteven Fresly Herson (Mulawarman University), Satyawati Surya, Famala Eka Sanhadi Rahayu (0000-0002-7572-1537, Mulawarman University)
Year2022
Volume6
Issue4
Pages1592
Publication date2022-12-09
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueIlmu Budaya Jurnal Bahasa Sastra Seni dan Budaya (JOURNAL)
Journal identifiersISSN: 2549-7715 • E-ISSN: 2549-7715
PublisherUniversitas Mulawarman (PUBLISHER)
DOI10.30872/jbssb.v6i4.6619
OpenAlexW4417069630
LanguageEN

PlayerUnknown’s BattleGround Mobile is a shooting and survival game that include a team with four players in a team or squads. However, PlayerUnknown’s BattleGround Mobile game event was started in Kuala Lumpur on 29th November until 1th December 2019. This event has 16 (sixteen) teams from region of South East Asia, Europe, North America, South America, Middle East North Africa, South Asia, Korea and Japan. This event had two commentators for each day on the tournaments. As the object of this study, the researcher analyzed the commentator’s utterances as the purposes of this study are to find the jargon on the PlayerUnknown’s BattleGrounds Mobile game and analyze the word-formation process the jargons that the researcher had found on the commentator’s utterances by using the theory of George Yule (1996). Moreover, this research is using the descriptive qualitative research as the research design on this study. The findings of this study show that there are 22 (twenty-two) words classified as jargon of PUBG Mobile game. And 14 (fourteen) words as the word-formation process, they are categorized as acronyms (5 words), compound (6 words), derivation (2 words), and backformation (2 words)

Acronym · Jargon · Salient · Communication Studies and Media · Digital Games and Media · Educational Games and Gamification

Citation velocityhistorical
Highly citedNo

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