External and Internal Attribution in Human-Agent Interaction
Insights from Neuroscience and Virtual Reality
Bibliographic Data
| ID | 22223778 |
|---|---|
| Authors | Nina Lauharatanahirun (0000-0001-8229-1099, Pennsylvania State University), Andrea Stevenson Won (0000-0001-5240-6166, Cornell University), Andrea Wom (Cornell University), Angel Hsing‐Chi Hwang (0000-0002-0951-7845, Cornell University) |
| Year | 2024 |
| Volume | 8 |
| Pages | 119-139 |
| Publication date | 2024-01-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Human-Machine Communication (JOURNAL) |
| Journal identifiers | ISSN: 2638-602X • E-ISSN: 2638-6038 |
| Publisher | Communication and Social Robotics Labs (PUBLISHER • US) |
| DOI | 10.30658/hmc.8.6 |
| OpenAlex | W4400018309 |
| Language | EN |
| References cited | 83 |
Agents are designed in the image of humans, both internally and externally. The internal systems of agents imitate the human brain, both at the levels of hardware (i.e., neuromorphic computing) and software (i.e., neural networks). Furthermore, the external appearance and behaviors of agents are designed by people and based on human data. Sometimes, these humanlike qualities of agents are purposely selected to increase their social influence over human users, and sometimes the human factors that influence perceptions of agents are hidden. Inspired by Blascovich’s “threshold of social influence’, a model designed to explain the effects of different methods of anthropomorphizing embodied agents in virtual environments, we propose a novel framework for understanding how humans’ attributions of human qualities to agents affects their social influence in human-agent interaction. The External and Internal Attributions model of social influence (EIA) builds on previous work on agent-avatars in immersive virtual reality and provides a framework to link previous social science theories to neuroscience. EIA connects external and internal attributions of agents to two brain networks related to social influence. the external perception system, and the mentalizing system. Focusing human-agent interaction research along each of the attributional dimensions of the EIA model, or at the functional integration of the two, may lead to a better understanding of the thresholds of social influence necessary for optimal human-agent interaction
Attribution · Cognitive science · Human–computer interaction · Virtual reality · Action Observation and Synchronization · Computer Science · Face Recognition and Perception · Neuroscience · Psychology · Social Psychology · Social Robot Interaction and HRI
Social cognition and the brain
The Neural Basis of Mentalizing
Target Article
Causes and consequences of mind perception
An Experimental Study of Apparent Behavior
Understanding motor events
The Fusiform Face Area
Premotor cortex and the recognition of motor actions
Single-Neuron Responses in Humans during Execution and Observation of Actions
Cortical midline structures and the self
Grasping the Intentions of Others with One's Own Mirror Neuron System
Toward sociable robots
Perceptual causality and animacy
Effect of Source Attribution on Perception of Online News Stories
Contributions of the Amygdala to Emotion Processing
The distributed human neural system for face perception
Action recognition in the premotor cortex
The Mirror-Neuron System
Machine Heuristic
Anthropomorphism and the social robot
Toward a Theory of Interactive Media Effects (Time)
On seeing human
Building a Stronger Casa
What Happened to Mirror Neurons
The Elaboration Likelihood Model of Persuasion
Conceptualizing sources in online news
Transcranial Direct Current Stimulation on the Left Superior Temporal Sulcus Improves Social Cognition in Schizophrenia
Avatars Versus Agents
Rise of Machine Agency
AI-Mediated Communication
Trust in humans and robots
It doesn’t matter what you are!” Explaining social effects of agents and avatars
Understanding perception of algorithmic decisions
Machines and Mindlessness
Timescale bias in the attribution of mind
The Social Brain
| Highly cited | No |
|---|