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Information disclosure in hotelling competition

Advertisement vs. blockchain

Bibliographic Data

ID22235192
AuthorsWeixiang Huang (0000-0002-4627-888X, South China University of Technology), Xinlu Cao (0009-0003-0574-8915, South China University of Technology), Wenhui Zhou (0000-0003-4788-6569, South China University of Technology), Xinying Fan (0009-0008-6441-2334, South China University of Technology, corresponding author)
Year2025
Volume12
Issue1
Publication date2025-11-20
Open AccessYes
TypeARTICLE
VenueHumanities and Social Sciences Communications (JOURNAL)
Journal identifiersISSN: 2662-9992 • E-ISSN: 2662-9992
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1057/s41599-025-06069-z
OpenAlexW4416414563
LanguageEN
References cited59

Advertising is a widely used tool for (e-commerce) firms to disclose information, while blockchain has emerged as another choice in recent years. Under the framework of the Hotelling model, this paper studies (e-commerce) firms’ selection of information disclosure tools and pricing strategy in a competitive market. We begin with the scenario where only advertising or blockchain is available to firms. Our analysis shows that excessive advertising may occur under advertising while there may exist multiple equilibria under blockchain. We then study the interplay between these two tools, and some interesting results are obtained. First, there may be a unique equilibrium, no equilibrium, or multiple equilibria of the game when choosing an information disclosure tool. Second, in the equilibrium where firms use different tools, the level of excessive advertising may be higher than in the scenario without blockchain. Third, counterintuitively, an increase in the advertising cost may discourage blockchain adoption but encourage advertisement. Finally, using the situation where both firms use advertising as a benchmark, we show that while the industry profit and social welfare can be either higher or lower, consumers are always worse off with blockchain adoption

Consumer welfare · Game theory · Informative advertising · Online advertising · Welfare · Consumer Market Behavior and Pricing · Digital Platforms and Economics · Supply Chain and Inventory Management

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Highly citedNo

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