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Developing User Persona Based on the Factors of Visitor Recreation Activities in Hongneung Experimental Forest

Bibliographic Data

ID22350503
AuthorsYoun-Sun Jang (Korea Forest Service), Rhee-Hwa Yoo (Korea Forest Service), Jeonghee Lee (0000-0002-5004-1092), Jeong Hee Lee (0000-0003-2302-2037, Korea Forest Service), Jeong-Hee Lee (0000-0001-8098-0261)
Year2019
Volume22
Issue5
Pages525-539
Publication date2019-10-31
Open AccessYes
TypeARTICLE
VenueJournal of People, Plants, and Environment (JOURNAL)
Journal identifiersISSN: 2508-7673 • E-ISSN: 2508-7681
PublisherKorean Society for People, Plants, and Environment (PUBLISHER)
DOI10.11628/ksppe.2019.22.5.525
OpenAlexW2982919365
LanguageEN
References cited10

Much research has been conducted on user behavior by taking surveys and interviews to plan the green space effectively. However, there is a limitation in understanding detailed user characteristics such as personalities and values. This study applied the Persona-based Scenario Method (PSM) to Hongneung Experimental Forest to understand the detailed needs and behaviors of the users in the forest recreation area. The PSM is a user experience modeling technique, which tries to understand the users by describing the type of users as real people. This study 1) extracts the factors of visitor recreation activities in Hongneung Experimental Forest based on the results of the survey, 2) develops user personas based on the results of survey and comes up with activity factors, and 3) designs user scenarios. As a result of applying the PSM, 64 factors of visitor activities were derived from the observation survey in 14 sites of Hongneung Experimental Forest and 25 key factors of visitor activities were chosen through observer's brainstorming. Second, three types of personas were developed considering the key factors and the results of user characteristics with quantitative and qualitative analysis. Lastly, context scenarios were designed by applying the key factors of visitor recreation activities to the persona model. We identified the design problems of the space and design requirements through the scenarios. This study has significance in that it takes an approach from the user perspective and was applied to the forest recreation area, which was mainly used in product design. The developed personas could be used for deriving design elements and setting the direction for planning considering detailed needs, behaviors and characteristics of users

Geography · Human–computer interaction · Persona · Recreation · User experience design · Visitor pattern · Computer Science · Innovative Human-Technology Interaction · Persona Design and Applications · Service and Product Innovation · Ecology

Highly citedNo

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