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Learner-Centered Analysis in Educational Metaverse Environments

Exploring Value Exchange Systems through Natural Interaction and Text Mining

Bibliographic Data

ID22361032
AuthorsYun‐Cheng Tsai (0000-0002-6266-7260, National Taiwan Normal University, corresponding author)
Year2023
Volume3
Issue2
Pages121-132
Publication date2023-12-31
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Metaverse (JOURNAL)
Journal identifiersISSN: 2792-0232 • E-ISSN: 2792-0232
PublisherIzmir Akademi Dernegi (PUBLISHER)
DOI10.57019/jmv.1302136
OpenAlexW4386699318
LanguageEN
Citations received1
References cited24

Amid Education 4.0 and the Fourth Industrial Revolution, we explore the integration of self-directed learning within the metaverse. This study envisions empowered learners, merging the metaverse’s immersive potential with self-directed learning. Using text mining and co-occurrence analysis for student responses prompts questions about their preference over traditional methods. Text mining extracts nuanced insights from open-ended responses, surpassing structured data. Co-occurrence analysis reveals hidden concept relationships, enhancing student engagement and understanding. Beyond XR, the metaverse encompasses avatars, virtual experiences, and value systems. Educators navigate this landscape with text mining, shaping value exchange through engaging content. Integrating real-world experiences in the metaverse merges immersion and personalized learning. Challenges include data precision and semantic intricacies in co-occurrence graphs. Future solutions involve real- time adaptability and sentiment analysis for holistic insights into learner emotions. This study envisions a synergy of self- directed learning and the metaverse, bridging digital and physical realms. Learners navigate interconnected experiences, fostering autonomy. Uncovering the metaverse’s potential contributes to education for digitally adept learners

Adaptability · Data science · Human–computer interaction · Metaverse · Virtual reality · World Wide Web · Computer Science · Education and Learning Interventions · Online Learning and Analytics · Virtual Reality Applications and Impacts · Ecology

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Unique citing works1
Citations per year1
Citation span2025 - 2025 (1)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 1

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