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Effectiveness of VR and traditional training in medical education for mass casualty management

An OSCE-based randomized controlled trial

Bibliographic Data

ID22425199
AuthorsZhe Li (0000-0002-2003-0827, The People's Hospital of Guangxi Zhuang Autonomous Region), Wan Chen (0000-0002-5771-4544, The People's Hospital of Guangxi Zhuang Autonomous Region), Guozheng Qiu (The People's Hospital of Guangxi Zhuang Autonomous Region), Lei Shi (0000-0003-1203-9984, The People's Hospital of Guangxi Zhuang Autonomous Region), Yutao Tang (0000-0002-5981-6878, The People's Hospital of Guangxi Zhuang Autonomous Region), Xibin Xu (The People's Hospital of Guangxi Zhuang Autonomous Region), Sanshan Zhu (The People's Hospital of Guangxi Zhuang Autonomous Region), Liwen Lyu (The People's Hospital of Guangxi Zhuang Autonomous Region, corresponding author)
Year2026
Volume26
Issue1
Publication date2026-02-07
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueBMC Medical Education (JOURNAL)
Journal identifiersISSN: 1472-6920 • E-ISSN: 1472-6920
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1186/s12909-026-08759-x
PMID41654858
OpenAlexW7128297067
LanguageEN
References cited23

OBJECTIVE: This study aimed to evaluate the effectiveness of VR-based training compared to traditional lecture-based training for medical trainees in managing MCIs, specifically focusing on road traffic accidents. The primary assessment was performed using an Objective Structured Clinical Examination (OSCE) and a theoretical knowledge test. METHODS: A randomized controlled trial was conducted with 46 medical trainees receiving emergency medicine training. Participants were randomly assigned to either a VR-based Training Group or a Lecture-based Training Group, with each group receiving a 2-hour training session on mass casualty management. The training effectiveness was evaluated through pre- and post-training knowledge tests, OSCE performance, and post-training feedback questionnaires. Statistical analyses were performed to compare the two groups. RESULTS: Baseline characteristics were well-matched between groups. The VR-based Training Group demonstrated significantly higher post-test scores (83.96 ± 13.11) compared to the Lecture-based Training Group (72.17 ± 20.89, p = 0.03). The learning gain was also significantly greater in the VR-based Training Group (40.26 ± 15.61) compared to the Lecture-based Training Group (28.26 ± 17.04, p = 0.02). OSCE results showed that the VR-based Training Group demonstrated better performance than the Lecture-based Training Group across all stations, with significant improvements in triage, injury assessment, and overall scene management. Additionally, feedback from the post-training questionnaire revealed that the VR-based Training Group reported greater confidence in performing critical tasks. CONCLUSION: VR-based training may represent a more effective and engaging approach for teaching mass casualty management relative to traditional lecture-based methods. It may enhance both theoretical knowledge and practical skills, which could help better prepare medical trainees for high-pressure scenarios such as MCIs. As VR technology continues to evolve, its integration into medical education holds considerable potential for improving preparedness and clinical performance in emergency settings.

Disaster medicine · Educational measurement · First aid · Mass Casualty · Objective structured clinical examination · Randomized controlled trial · Significant difference · Cardiac Arrest and Resuscitation · Disaster Response and Management · Trauma and Emergency Care Studies

Citation velocityhistorical
Highly citedNo
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