Reflective Control in Gaming Addiction
A Paradox?
Bibliographic Data
| ID | 22434985 |
|---|---|
| Authors | Attila Kovács (0000-0002-4320-4471) |
| Year | 2026 |
| Publication date | 2026-07-10 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Human Arenas (JOURNAL) |
| Journal identifiers | ISSN: 2522-5790 • E-ISSN: 2522-5804 |
| Publisher | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s42087-026-00680-5 |
| OpenAlex | W7167908071 |
| Language | EN |
| References cited | 23 |
Gaming addiction is a complex phenomenon that extends beyond behavioral reinforcement and neurochemical dysregulation. This study adopts a phenomenological approach, integrating Husserl’s active and passive synthesis with Heidegger’s existential structures and Arvidson’s conceptualization of attention, to explore how gaming addiction reshapes reflective awareness, attentional control and selfhood. Unlike other forms of addiction, gaming addiction presents a paradox: reflective control appears to remain intact but becomes misaligned, confined to the gaming environment while failing to extend to broader life concerns. This misalignment suggests a disruption in the Husserlian synthesis, in the existential projection of Dasein, and in Arvidson’s attentional transformation. By integrating phenomenology into addiction research, the study examines how gaming addiction disrupts reflective processing, selfhood and temporality. Understanding this interplay can inform therapeutic strategies aimed at restoring reflective flexibility and self-directed transformation.
Addiction · Conceptualization · Control (management) · Existentialism · Flexibility (engineering) · Phenomenology (philosophy) · Phenomenon · Impact of Technology on Adolescents · Mind wandering and attention · Phenomenology and Existential Philosophy
The Concept of Passivity in Husserl's Phenomenology
Diagnostic and Statistical Manual of Mental Disorders
Cartesian Meditations
Feelings of Being
Analyses Concerning Passive and Active Synthesis
Chapter 1. The phenomenology of body memory
Temporal attentional bias to visual game stimuli in Internet gaming disorder
Cognitive profiling of internet gaming disorder
The Collected Works of Aron Gurwitsch (1901-1973)
Understanding Addiction
Toward a Phenomenology of Addiction
Ideas pertaining to a pure phenomenology and to a phenomenological philosophy
| Citation velocity | historical |
|---|---|
| Highly cited | No |