Digital Heritage, Knowledge Networks, and Source Communities
Understanding Digital Objects in a Melanesian Society
Bibliographic Data
| ID | 2289358 |
|---|---|
| Authors | Graeme Were (0000-0002-8022-1932, The University of Queensland) |
| Year | 2014 |
| Volume | 37 |
| Issue | 2 |
| Pages | 133-143 |
| Publication date | 2014-09-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Museum Anthropology (JOURNAL) |
| Journal identifiers | ISSN: 0892-8339 • E-ISSN: 1548-1379 |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1111/muan.12058 |
| OpenAlex | W2166876417 |
| Language | EN |
| Citations received | 17 |
| References cited | 26 |
This article investigates digital heritage technologies from a Melanesian perspective. It explores-in the context of New Ireland, Papua New Guinea-the types of values placed on digital surrogates as a means to engage critically with recent debates on "digital" or "virtual" repatriation. It raises the question as to whether digital knowledge resources such as 3D digital objects are really seen as secondary or "second best" to the original or whether digital technologies reproduce, in new form, an economy of objects that sustains knowledge and revival practices. As a way to address this, the Mobile Museum pilot project was launched in January 2012 to help support the Nalik people of New Ireland reconnecting with and researching their cultural heritage in Queensland museums. This article demonstrates, in contrast to recent calls for an ideological return to the status of the museum object as put forward by Conn (2010), how ethnographic objects should be understood in terms of their performativity, mobility, and virtuality, which render them operative far beyond the physical realms of museum institutions. [digital heritage, digital repatriation, ethnographic collections, cultural revitalization, Melanesia
Anthropological Studies and Insights · Cultural Heritage Management and Preservation · Museums and Cultural Heritage
Digital Museum Objects and Memory
Time and Its Object
Reimagining the Rural Hinterland
Democratizing the Digital Collection
Interruptions
A framework for leveraging 3D heritage preservation and Indigenous place-based learning in the Arctic
Possible marketing tools for heritage tourism
The role of information and communication technologies in cultural tourists’ journeys
Digital art history in 2021
The Ghost Scrolls of Manshu‐in and Tokugen‐in A Shutter‐Stopping Tale of Visual Culture, Photo Curses, and Recontextualization
A tale of two figures
The Art of Singing at Night
Digital museum objects and digital ecologies
Museum Object Lessons for the Digital Age
Revisiting and reframing ethnographic praxis. The return of visual collections from Gothenburg to the Argentine Chaco
Three-dimensional, community-based heritage management of indigenous museum collections
Ethical Considerations in the Use of 3D Technologies to Preserve and Perpetuate Indigenous Heritage
Recoding the Museum
Binding in the Pacific
Commoditization and the Emergence of Kastam as a Cultural Category
Rethinking Digital Cultures and Divides
Critical and reflective uses of new media technologies in tribal museums
Virtual Repatriation and Digital Cultural Heritage
Heritage Trouble
Ritual as Intellectual Property
Ara Irititja
Sacrificial Economy and Its Objects
Te Ataakura
Object Diasporas, Resourcing Communities
A Devil's Engine
From Prestige Goods to Legacies
| Unique citing works | 17 |
|---|---|
| Citations per year | 1,7 |
| Citation span | 2016 - 2026 (11) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 17 |