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Exploring the prevalence of gaming disorder and Internet gaming disorder

A rapid scoping review

Bibliographic Data

ID23320194
AuthorsNazia Darvesh (St. Michael's Hospital), Amruta Radhakrishnan (0009-0003-0140-2693, St. Michael's Hospital), Chantelle C Lachance (0000-0001-5755-5160, St. Michael's Hospital), Vera Nincic (0000-0001-8593-9225, St. Michael's Hospital), Jane Pearson Sharpe (0009-0002-5485-9374, St. Michael's Hospital), Marco Ghassemi (St. Michael's Hospital), Sharon E Straus (0000-0002-6106-832X, St. Michael's Hospital), Andrea C Tricco (0000-0002-4114-8971, St. Michael's Hospital, corresponding author)
Year2020
Volume9
Issue1
Pages68-68
Publication date2020-12-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueSystematic Reviews (JOURNAL)
Journal identifiersISSN: 2046-4053 • E-ISSN: 2046-4053
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1186/s13643-020-01329-2
PMID32241295
OpenAlexW3015098736
LanguageEN
Citations received58
References cited14

Addiction · DSM-5 · Gambling disorder · Psychiatry · The Internet · World Wide Web · Digital Mental Health Interventions · Impact of Technology on Adolescents · Medicine · Sexuality, Behavior, and Technology

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    Open Access•Yoon‐Mi Hur•Journal of Behavioral Addictions•2024

  • Enhanced Pavlovian-to-instrumental transfer in internet gaming disorder

    Open Access•Cheng Qin, Shuang Feng et al.•Journal of Behavioral Addictions•2023

  • Screened realities

    Open Access•Ali Mazaherizadeh, Zahra Taherifar et al.•Frontiers in Psychiatry•2024

  • Differential Effects of Anxiety on Internet Gaming Disorder

    Open Access•Xia Huang, Hong-xia Shi et al.•Frontiers in Psychiatry•2022

  • High immersion/escapism motivation makes gaming disorder risk less dependent of playtime among highly engaged male gamers

    Open Access•Patrycja Kiszka, Agnieszka Strojny et al.•Frontiers in Psychiatry•2024

  • Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms

    Open Access•Christian Bäcklund, Daniel Eriksson Sörman et al.•Scandinavian Journal of Psychology•2024

  • Exploring the prevalence of gaming disorder and Internet gaming disorder

    Open Access•Nazia Darvesh, Amruta Radhakrishnan et al.•Systematic Reviews•2020

  • The prevalence and possible risk factors of internet gaming disorder among adolescents and young adults

    Open Access•Yuan-Xia Gao, Jiang-Yang Wang et al.•Journal of Psychiatric Research•2022

  • Psychometric properties of the Problematic Online Gaming Questionnaire (Pogq) in a Moroccan sample of university students

    Open Access•Samira Abbouyi, Samira Bouazza et al.•BMC Psychology•2023

  • Coping, Resilience, and Perceived Stress in Individuals with Internet Gaming Disorder in Taiwan

    Open Access•Pai‐Cheng Lin, Ju‐Yu Yen et al.•International Journal of…•2021

  • A Network Analysis of the Internet Gaming Disorder Scale–Short-Form (IGDS9-SF)

    Open Access•Oscar Lecuona, Chung-Ying Lin et al.•International Journal of Mental…•2024

  • Social Information Processing and Executive Functions in Male Children and Adolescents with Internet Gaming Disorder

    Open Access•Serkan Turan, Remzi Oğulcan Çıray et al.•Child Psychiatry & Human…•2022

  • A Psychoanalytic Approach to Internet Gaming Disorder

    Open Access•Georgios Floros, Georgios D Floros et al.•International Journal of…•2023

  • Prevalence of Suicidal Behavior and Associated Clinical Correlates in Patients with Behavioral Addictions

    Open Access•Eduardo Valenciano‐Mendoza, Fernando Fernández‐aranda et al.•International Journal of…•2021

  • Cross-cultural Invariance of the Internet Gaming Disorder Scale-Short-Form (IGDS9-SF) in Seven Latin American Countries

    Open Access•John Alexander Blandón-Castaño, Diana Ximena Puerta-Cortés et al.•International Journal of Mental…•2024

  • Internet Gaming Disorders and Early Onset Psychosis in Young People

    Open Access•Valerio Ricci, Domenico De Berardis et al.•International Journal of…•2023

  • Subpopulations of Addictive Behaviors in Different Sample Types and Their Relationships with Gender, Personality, and Well-Being

    Open Access•Paweł A Atroszko, Bartosz Atroszko et al.•International Journal of…•2021

  • Use of Technology and Its Association With Academic Performance and Life Satisfaction Among Children and Adolescents

    Open Access•Saray Ramírez, Sofía Gana et al.•Frontiers in Psychiatry•2021

  • Online Gaming Disorder and Sports Betting Addiction

    Open Access•Rocío-Elena Ayala-Rojas, Roser Granero et al.•International Journal of Mental…•2024

  • Gaming among female adolescents

    Open Access•Pranjali Chakraborty Thakur, Manoj Kumar Sharma et al.•Frontiers in Psychiatry•2023

  • Severity identification for internet gaming disorder using heart rate variability reactivity for gaming cues

    Open Access•Sung Jun Hong, Deokjong Lee et al.•Frontiers in Psychiatry•2023

  • Prevalence, correlates, and comorbidities of internet gaming disorder and problematic game use

    Open Access•Young-Mi Ko, Eun Sol Lee et al.•Frontiers in Psychiatry•2024

  • Pilot data findings from the Gothenburg treatment for gaming disorder

    Open Access•Annika Hofstedt, Mikael Mide et al.•Frontiers in Psychiatry•2023

  • Monetary Reward Discounting, Inhibitory Control, and Trait Impulsivity in Young Adults With Internet Gaming Disorder and Nicotine Dependence

    Open Access•Wan-Sen Yan, Ruoting Chen et al.•Frontiers in Psychiatry•2021

  • Problematic Smartphone Use Leads to Behavioral and Cognitive Self-Control Deficits

    Open Access•Rosa Angela Fabio, Alessia Stracuzzi et al.•International Journal of…•2022

  • Gaming Disorder Symptom Questionnaire

    Open Access•Lina Zhang, Tao Luo et al.•Frontiers in Psychiatry•2022

  • Increased Risk of Internalizing Disorders Among Gamers

    Open Access•Turi Reiten Finserås, Jens Christoffer Skogen et al.•International Journal of Mental…•2025

  • Linking Gaming Disorder Tendencies in Children to Their Personality and Parental Gaming Behavior

    Open Access•Jennifer Wernicke, C Montag•Frontiers in Psychiatry•2022

  • Global impacts of video gaming behavior on young adults’ mental health during the Covid-19 pandemic

    Open Access•Chulwoo Park, Angélica Patricia et al.•Social Sciences & Humanities Open•2025

  • Odcienie technologii VR. Zaburzenia odżywiania jako przykład psychospołecznych konsekwencji wykorzystania technologii wirtualnej rzeczywistości

    Open Access•Gabriela Motyl•Media Biznes Kultura•2023

  • Development and Validation of a Risk Assessment Tool for Gaming Disorder in China

    Open Access•Ying Tang, Zhenjiang Liao et al.•Frontiers in Public Health•2022

  • Social Context and Gaming Motives Predict Mental Health Better Than Time Played

    Open Access•Marian Sauter, Tina Braun et al.•Cyberpsychology Behavior and…•2021

  • Prevalence of gaming disorder in East Asia

    Open Access•Zhenjiang Liao, Xinxin Chen et al.•Journal of Behavioral Addictions•2022

  • Animal models relevant to digital technology-based disorders

    Open Access•Shu K E Tam, Benjamin Becker•Journal of Behavioral Addictions•2026

  • Development and validation of a nine-item short screening test for ICD-11 gaming disorder (Games test) and estimation of the prevalence in the general young population

    Open Access•Susumu Higuchi, Yoneatsu Osaki et al.•Journal of Behavioral Addictions•2021

  • Assessing ICD-11 gaming disorder in adolescent gamers by parental ratings

    Open Access•Kerstin Paschke, Maria Isabella Austermann et al.•Journal of Behavioral Addictions•2021

  • Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) based on the clinical diagnosis of IGD in Japan

    Open Access•Satoko Mihara, Yoneatsu Osaki et al.•Journal of Behavioral Addictions•2022

  • Substance use amongst individuals with internet gaming disorder and gaming disorder

    Open Access•Magdalena Liberacka-Dwojak, Christophe Tra et al.•Journal of Behavioral Addictions•2026

  • Problematic use of digital media in children and adolescents with a diagnosis of attention-deficit/hyperactivity disorder compared to controls. A meta-analysis

    Open Access•Anna Maria Werling, Sajiv Kuzhippallil et al.•Journal of Behavioral Addictions•2022

  • Les personnes ayant un usage problématique des jeux vidéo se distinguent-elles selon qu’elles habitent ou non avec un de leurs parents

    Open Access•Nadine Blanchette-Martin, Francine Ferland et al.•Drogues santé et société•2024

  • Do adolescents addict to internet games after being phubbed by parents? The roles of maladaptive cognition and self-esteem

    Open Access•Xinyuan Shen, X Xie et al.•Current Psychology•2023

  • Parental behaviors associated with internet gaming disorder in children and adolescents

    Open Access•Iulia Maria Coşa, Anca Dobrean et al.•Current Psychology•2023

  • Online-gaming and mental health

    Open Access•Tomonari Irie, Hiroki Shinkawa et al.•Current Psychology•2023

  • Cognitive decline with pupil constriction independent of subjective fatigue during prolonged esports across player expertise levels

    Open Access•Takashi Matsui, Shion Takahashi et al.•Computers in Human Behavior•2024

  • The ties that (healthily) bind

    Open Access•Shih‐I Tai, Shih-I Tai et al.•Computers in Human Behavior•2026

  • Treatments of internet gaming disorder and comorbid mental disorders

    Open Access•Xin Wang, Youmin Zhang et al.•Computers in Human Behavior•2023

  • Effects of smartphone restriction on cue-related neural activity

    Open Access•Mike M Schmitgen, Gudrun M Henemann et al.•Computers in Human Behavior•2025

  • Internet Gaming Disorder in Adolescents

    Brady C Eisert, Roy A Bean et al.•American Journal of Family Therapy•2024

  • Problematic gaming

    Samuel Byrne, Andrew Allen et al.•Behaviour and Information…•2023

  • Impact of attention‐deficit/hyperactivity disorder comorbidity on longitudinal course in Internet gaming disorder

    Open Access•Jung Lee, Sujin Bae et al.•Journal of Child Psychology and…•2021

  • Exploring emotional ties

    Open Access•Joliss Helen George, V K Ranjith•Acta Psychologica•2024

  • The Social Construction of Internet Addiction in China

    Open Access•Annika Pissin•Journal of Current Chinese Affairs•2021

  • Exploring the role of smartphone use and demographic factors in predicting nomophobia among university students in Jordan

    Open Access•Nahla Al Ali, Sara Matarneh•International Journal of…•2024

  • Effect of Covid-19 pandemic on internet gaming disorder among general population

    Open Access•Lovin Gopali, Rolina Dhital et al.•PLOS Global Public Health•2023

  • Esports between the Sports and Entertainment Industry

    Open Access•Tomáš Gábriš, Ondrej Hamuľák et al.•TalTech journal of European…•2024

  • Prevalence and impact of Internet Gaming Disorder

    Open Access•Josip Razum, Renata Glavak Tkalić•Cyberpsychology Journal of…•2025

  • Hikikomori-Like Social Withdrawal Mediates the Relationship Between Autistic Traits and Pathological Video Game Use Among University Students

    Open Access•Barbara Carpita, Benedetta Nardi et al.•International Journal of Social…•2026

  • Causal effect of video gaming on mental well-being in Japan 2020-2022

    Open Access•Hiroyuki Egami, Shafiur Rahman et al.•Nature Human Behaviour•2024

  • Diagnostic and Statistical Manual of Mental Disorders

    American Psychiatric Association American Psychiatric Association, Ewer Ewer•Diagnostic And Statistical Manual…•2013

  • Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder

    Open Access•Satoko Mihara, Susumu Higuchi•Psychiatry and Clinical…•2017

  • Internet gaming disorder in children and adolescents

    Open Access•Frank W Paulus, Susanne Ohmann et al.•Developmental Medicine & Child…•2018

  • Gaming disorder

    Open Access•Jennifer B Saunders, John B Saunders et al.•Journal of Behavioral Addictions•2017

  • Internet gaming disorder

    Open Access•Wendy Feng, Danielle E Ramo et al.•Addictive Behaviors•2017

  • Chapter 11

    Micah D J Peters, Micah Peters et al.•2019

  • PRESS Peer Review of Electronic Search Strategies

    Open Access•Jessie McGowan, Margaret Sampson et al.•Journal of Clinical Epidemiology•2016

  • Exploring the prevalence of gaming disorder and Internet gaming disorder

    Open Access•Nazia Darvesh, Amruta Radhakrishnan et al.•Systematic Reviews•2020

  • An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach

    Open Access•Nancy M Petry, Florian Rehbein et al.•Addiction•2014

  • Prevalence of internet gaming disorder in German adolescents

    Open Access•Florian Rehbein, Sören Kliem et al.•Addiction•2015

  • Measuring DSM-5 internet gaming disorder

    Open Access•Halley M Pontes, Mark D Griffiths•Computers in Human Behavior•2014

Unique citing works58
Citations per year9,67
Citation span2020 - 2026 (7)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 52
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