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Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being

Bibliographic Data

ID23344833
AuthorsJohnie J Allen (0000-0002-5102-3048, Iowa State University, corresponding author), C Arnold Anderson (0000-0001-6353-0023, Iowa State University)
Year2018
Volume84
Pages220-229
Publication date2018-07-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueComputers in Human Behavior (JOURNAL)
Journal identifiersISSN: 0747-5632 • E-ISSN: 1873-7692
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.chb.2018.02.034
OpenAlexW2792947387
LanguageEN
Citations received74
References cited34

Autonomy · Frustration · Multimedia · The Internet · Video game · Computer Science · Impact of Technology on Adolescents · Psychological and Temporal Perspectives Research · Psychology · Social Psychology · Youth Development and Social Support

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Unique citing works74
Citations per year9,25
Citation span2018 - 2026 (9)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 70
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