IT Professionals and the IT Profession
Bibliographic Data
| ID | 23627978 |
|---|---|
| Authors | Ang (0009-0005-9539-6267, Nanyang Technological University), Soon Ang, Damien Joseph (0000-0002-4632-660X, Nanyang Technological University), Sandra A Slaughter (Georgia Institute of Technology) |
| Year | 2015 |
| Pages | 1-6 |
| Publication date | 2015-01-21 |
| Open Access | Yes |
| Type | CHAPTER |
| Venue | Wiley Encyclopedia of Management (SOURCE_BOOK) |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1002/9781118785317.weom070031 |
| OpenAlex | W1492988954 |
| ISBN | 9781118785317 |
| Language | EN |
| References cited | 13 |
The context for IT work is changing. New technologies, the trend toward global delivery of IT products and services, the increasing use of social media for work, and the gamification of work have widened job roles in the IT profession. This article expands the traditional list of IT job roles (e.g., chief information officer and systems analyst) by identifying emerging IT job roles (e.g., social media specialist and 3D modeler) directly influenced by the changing context of work. Present IT job roles require IT professionals to acquire and develop critical skills in addition to the IT technical and softer skills. These additional skills include cultural competencies and creativity. IT professionals are also expected to polyspecialize in two or more related and mutually reinforcing domains. We conclude this article by discussing the implications arising from the evolving IT work context on the jobs, careers and compensation of IT professionals.
Compensation (psychology) · Context (archaeology) · Creativity · Knowledge management · Officer · Political science · Public relations · Social media · Work (physics) · World Wide Web · Computer Science · Engineering · Information Systems Education and Curriculum Development · Innovation and Knowledge Management · Psychology · Social Psychology · Software Engineering Techniques and Practices
| Highly cited | No |
|---|