Entertainment
Bibliographic Data
| ID | 23707346 |
|---|---|
| Authors | Martin Zerlang (0000-0002-8933-0246, University of Copenhagen, corresponding author) |
| Year | 2016 |
| Pages | 1-8 |
| Publication date | 2016-10-23 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | CHAPTER |
| Venue | The International Encyclopedia of Communication Theory and Philosophy (SOURCE_BOOK) |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1002/9781118766804.wbiect213 |
| OpenAlex | W4255169269 |
| ISBN | 9781118766804 |
| Language | EN |
| References cited | 7 |
A definition of entertainment must combine a general, anthropological perspective with a specific, historical perspective. The pursuit of happiness is an anthropological constant in human history, closely related to play, not least that of people playing together. But, as a consequence of the process of modernization, this pursuit has been undergoing a great deal of differentiation. A distinction between active and passive pleasures has often been used as a criterion for distinguishing between art and entertainment, active pleasures being considered higher than passive pleasures. In its interplay with society, entertainment may be considered simultaneously as an experiment with society and as an escape from society. Entertainment can be described as play put on display.
Advertising · Aesthetics · Art · Business · Entertainment · Epistemology · Happiness · Modernization theory · Perspective (graphical) · Political science · Process (computing) · Sociology · Visual arts · Cinema and Media Studies · Computer Science · History · Law · Media Influence and Health · Media, Gender, and Advertising · Philosophy
| Citation velocity | historical |
|---|---|
| Highly cited | No |