The Role of Visual Design in Game Design
Bibliographic Data
| ID | 2409548 |
|---|---|
| Authors | Asaf Friedman (Bezalel Academy of Arts and Design, corresponding author) |
| Year | 2015 |
| Volume | 10 |
| Issue | 3 |
| Pages | 291-305 |
| Publication date | 2015-05-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/1555412014559977 |
| OpenAlex | W2101916257 |
| Language | EN |
| Citations received | 6 |
| References cited | 7 |
This article examines the visual design of games. To this end, visual design is analyzed according to dynamic visual images, semiotics, and interaction using Deleuze's concept of "movement image." As part of the analysis, the article presents the winning games from the Independent Game Festival. The analysis of visual design provides structure aimed at showing how games attribute aesthetical value to gameplay and how elements of visual design and game design combine their inherent qualities to form a game
Communication design · Epistemology · Game art design · Game design · Game mechanics · Human–computer interaction · Multimedia · Semiotics · Value (mathematics · Video game · Video game design · Cinema and Media Studies · Computer Science · Creativity in Education and Neuroscience · Digital Games and Media
| Unique citing works | 6 |
|---|---|
| Citations per year | 0,67 |
| Citation span | 2017 - 2024 (8) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 6 |