Sexy, Dangerous-and Ignored
An In-depth Review of the Representation of Women in Select Video game Magazines
Bibliographic Data
| ID | 2409558 |
|---|---|
| Authors | Howard D Fisher, Howard Fisher (University of Scranton, corresponding author) |
| Year | 2015 |
| Volume | 10 |
| Issue | 6 |
| Pages | 551-570 |
| Publication date | 2015-11-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/1555412014566234 |
| OpenAlex | W2334524998 |
| Language | EN |
| Citations received | 15 |
| References cited | 9 |
Although evidence has shown that video games portray women as hypersexualized objects, video game magazines have received little study. Using the theory of Hegemonic Masculinity, an in-depth review of six video game magazines (three print and three online) revealed that the magazines consistently treat digital women as vacant pinups to be ogled or irrelevant sidekicks to be tolerated, and real women as annoying interlopers to be bullied
Advertising · Digital video · Hegemonic masculinity · Hegemony · Masculinity · Media studies · Multimedia · Online video · Political science · Politics · Sociology · Video game · Computer Science · Digital Games and Media · Gender Studies · Gender, Feminism, and Media · Media, Gender, and Advertising · Psychology
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"Writing "Gamers
| Unique citing works | 15 |
|---|---|
| Citations per year | 1,67 |
| Citation span | 2017 - 2025 (9) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 14 |