The Cybernetic Stance
My Process and Purpose
Bibliographic Data
| ID | 3391633 |
|---|---|
| Authors | Roy Ascott (Artist living at Coalway House, Penn Fields, Wolverhampton, England, corresponding author) |
| Year | 2007 |
| Volume | 40 |
| Issue | 2 |
| Pages | 189-197 |
| Publication date | 2007-04-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/leon.2007.40.2.189 |
| OpenAlex | W2097562873 |
| Language | EN |
| Citations received | 13 |
There is apparently a paradox in that, as artists, some of us become progressively process-oriented, but continue to produce art objects. For me this is necessary since I work on two levels from a common set of attitudes: on the social level, elaborating plans for a Cybernetic Art Matrix; on the intimate level making individual art works. Both processes are concerned with creating triggers-initiating creative behaviour in the observer/participant. Modern art is characterized by a behaviourist tendency in which process and system are cardinal factors. As distinctions between music, painting, poetry, etc. become blurred and media are mixed, a bahaviourist synthesis is seen to evolve, in which dialogue and feedback within a social culture indicate the emergence of a Cybernetic vision in art as in science. My artifacts come out of a process of random behaviour interacting with pre-established conditions. The Cybernetic Art Matrix is seen as a process in which anarchic group behaviour interacts with pre-established systems of communications, hardware and learning nets. In both cases the processes are self-generating and self-critical. Basically they are initiated by creative behaviour, and in turn give rise to its extension in other people
Aesthetics · Art · Cognitive science · Cybernetics · Epistemology · Matrix (chemical analysis) · Observer (physics) · Painting · Process (computing) · Process management · Programming language · Set (abstract data type) · Sociology · Visual arts · Artificial Intelligence · Cognitive Science and Education Research · Computer Science · Embodied and Extended Cognition · Engineering · Intelligence, Security, War Strategy · Philosophy · Psychology · Slime Mold and Myxomycetes Research
The Stone Age of the Digital Arts
Art and Telecommunications
Cybernetic-Existentialism in Performance Art
Cybernetics and Art
The Creative Process Where the Artist Is Amplified or Superseded by the Computer
Sculpture
The Fun Palace
The cybernetic moment
Cybernetic-existentialism in interactive performance
Using multi-methods in archaeology
The unconcealed machine
Cybernetic Performance Ecosystems
| Unique citing works | 12 |
|---|---|
| Citations per year | 0,23 |
| Citation span | 1969 - 2026 (58) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 7 |