Zombie Media
Circuit Bending Media Archaeology into an Art Method
Bibliographic Data
| ID | 3464673 |
|---|---|
| Authors | Garnet Hertz (Garnet Hertz (researcher), 5065 Donald Bren Hall, Department of Informatics, University of California, Irvine, CA 92697-3440, U.S.A. E-mail: <>. URL: <>.), Jussi Parikka (0000-0002-2248-6377, Universitat Ramon Llull) |
| Year | 2012 |
| Volume | 45 |
| Issue | 5 |
| Pages | 424-430 |
| Publication date | 2012-10-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/leon_a_00438 |
| OpenAlex | W2123846708 |
| Language | EN |
| Citations received | 48 |
| References cited | 7 |
This text is an investigation into media culture, temporalities of media objects and planned obsolescence in the midst of ecological crisis and electronic waste. The authors approach the topic under the umbrella of media archaeology and aim to extend this historiographically oriented field of media theory into a methodology for contemporary artistic practice. Hence, media archaeology becomes not only a method for excavation of repressed and forgotten media discourses, but extends itself into an artistic method close to Do-It-Yourself (DIY) culture, circuit bending, hardware hacking and other hacktivist exercises that are closely related to the political economy of information technology. The concept of dead media is discussed as "zombie media"-dead media revitalized, brought back to use, reworked
Aesthetics · Archaeology · Art · Digital media · Electronic media · Excavation · Materiality (auditing) · Media studies · Multimedia · New media · Obsolescence · Political science · Sociology · Temporalities · Visual arts · World Wide Web · Zombie · Cinema and Media Studies · Computer Science · Digital Games and Media · Geology · History · Law · Narrative Theory and Analysis
Circuito alterado em três atos
Viraalista marginaaliin
Materializing Media Archaeologies
Hemerochronia, or, Take a Walk on the Wild Side of Time
Collective Re-Excavation and Lost Media from the Last Century of British Prehistoric Studies
Becoming Archaeological
The Museum and the Killing Jar
Życie po życiu wiktoriańskiej techniki. Trąbki słuchowe w XX i XXI wieku
El circuit bending y el hardware hacking como prácticas artísticas en el contexto de la estética de la obsolescencia y el activismo DIY y bricoleur
Tactical Ant Media
Maker Culture and DiY technologies
Abject Digital Performance
There Are No Old Media
Digital Domesticity
Playing the Museum
On the relativity of old and new media
The feral film habit of Ojoboca
Shifting scales of research on learning, media and technology
De la simplicidad a la innovación
Post-digital architectures of memory
Old media as an icon of youth
Imaging urban doppelgängers
Social shaping of mobile geomedia services
Enjoy your feeling”
Digital afterlives
Well-Behaved Robots Rarely Make History”
Oscillons and cathode rays
Ruins of Excess
The Media Archaeology of File Sharing
Neon visions
The archive and the scene
Opening up the black boxes
Media, mortality and necro-technologies
Cracking Ray Tubes
From Parasite to Symbiont
HCI and deep time
Redirected entanglements in the digital supply chain
Views from the South
Breaking the Circuit
Intimate extraction
The analogue strikes back
AirPods and the earth
Sonic cultures of making
"Bring on Sector Two!" The sounds of bent and broken circuits
Arqueologia da mídia
Platform Studies' Epistemic Threshold
Current Digital Archaeology
Beyond Confinement
| Unique citing works | 48 |
|---|---|
| Citations per year | 3,69 |
| Citation span | 2013 - 2026 (14) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 36 |