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Play, Game, and Videogame

The Metamorphosis of Play

Datos Bibliográficos

ID3571997
AutoresJavier Gil-Gimeno (0000-0001-5815-7295, Universidad Pública de Navarra (UPNA), autor de correspondencia), Celso Sánchez Capdequí (0000-0002-5255-2961, Universidad Pública de Navarra (UPNA)), Josetxo Beriain (0000-0001-8654-2377, Universidad Pública de Navarra (UPNA))
Año2018
Volumen9
Número5
Páginas162
Fecha de publicación2018-05-17
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaReligions (JOURNAL)
Identificadores de la revistaISSN: 2077-1444 • E-ISSN: 2077-1444
EditorialMDPI AG (PUBLISHER • IT)
DOI10.3390/rel9050162
OpenAlexW2804904127
IdiomaEN
Citas recibidas2
Referencias citadas8

The question, the Fragestellung, which drives this paper is, can football video-games be analyzed from a religious perspective? We can answer positively, at least, provisionally. First, in order to demonstrate our approach, we will take into account the different conceptions on play drawn along sociological theories. Second, we will analyze Francis M. Cornford's contribution to the already forgotten but essential work by Jane Ellen Harrison, Themis: The Social Origins of the Greek Religion, in which he established an elective affinity between the origin of the Olympic Games and the annual ritual dedicated to the Daimon-God Dionysus, in which he was elected the best Kouros (Young hero-King) of the year. At the very beginning, play, ritual, and competitive games (helped by self-reflexivity as well as collective reflexivity) were united, and that constellation is still there in modern times with the creation of modern sport. Third, in modern advanced societies the football game-sport creates meaning, and succeeded throughout two main processes such as the sportification and progressive rationalization of violence. Fourth, we built an ideal type of two competing strategies, in which created a new type of hero, the sports hero, the modern celebrity. Finally, fifth, we analyze how in our digitalized societies the football videogames are a sort of play on the play of which comes out a religious transcendence associated with it, "Throughout the videogame I become myself in my idol". We explain this comparing two ideal types, the Dionysian-Messi versus the Apollonian-Ronaldo

Aesthetics · Art · Epistemology · Football · HERO · Literature · Media studies · Political science · Reflexivity · Social science · Sociology · Digital Games and Media · Doping in Sports · Law · Philosophy

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Obras citantes distintas2
Citas por año0,29
Intervalo de citas2019 - 2022 (4)
Velocidad de citaciónhistorical
Altamente citadoNo
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