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Corpses, Animals, Machines and Mannequins

The Body and Cyberpunk

Bibliographic Data

ID3808968
AuthorsKevin Mccarron (corresponding author)
Year1995
Volume1
Issue3-4
Pages261-273
Publication date1995-11-01
Open AccessYes
TypeARTICLE
VenueBody & Society (JOURNAL)
Journal identifiersISSN: 1357-034X • E-ISSN: 1460-3632
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/1357034x95001003015
OpenAlexW2081805608
LanguageEN
Citations received3
References cited5

Aesthetics · Art · Posthumanism · Visual arts · Communication · Digital Games and Media · Gothic Literature and Media Analysis · Psychology · Utopian, Dystopian, and Speculative Fiction

  • Cibercultura e Cinema

    Open Access•Luís Miguel Oliveira De Barros Cardoso•PragMATIZES - Revista Latino-Americ…•2015

  • An Embryonic Nation

    Open Access•Rebecca Sullivan•Communication Theory•2005

  • Dance on Screen

    Stacey Prickett, Sherril Dodd et al.•Dance Research•2003

  • Fantasy

    Rosemary Jackson•Fantasy•2013

  • The Body & Society

    B Turner, Bryan S Turner•The Body and Society•2008

  • Symbolic Exchange and Death

    Jean Baudrillard•Symbolic Exchange and Death•1976

  • Discourse on Method

    René Descartes, Bernard Williams et al.•Essays and Reviews•2015

  • The Body in Consumer Culture

    Open Access•Mike Featherstone•Theory Culture & Society•1982

Citations per year0.13
Citation span2003 - 2015 (13)
Highly citedNo

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Open DOISci-Hub
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