The material geographies of advertising
Concrete objects, affective affordance and urban space
Datos Bibliográficos
| ID | 4138891 |
|---|---|
| Autores | Thomas Dekeyser (0000-0002-3809-313X, University of Southampton) |
| Año | 2018 |
| Volumen | 50 |
| Número | 7 |
| Páginas | 1425-1442 |
| Fecha de publicación | 2018-10-01 |
| Peer Reviewed | Sí |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | Environment and Planning A Economy and Space (JOURNAL) |
| Identificadores de la revista | ISSN: 0308-518X • E-ISSN: 1472-3409 |
| Editorial | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/0308518x18780374 |
| OpenAlex | W2808024792 |
| Idioma | EN |
| Citas recibidas | 11 |
| Referencias citadas | 45 |
This paper contributes to an expanding concern with the urban geographies of advertising. The paper outlines the need to investigate the difference the material logics of advertising technology (hardware, software and code) make to the bodies and spaces of urban life. Through an intensified capacity to selectively open up to and interact with urban space, I argue, technological advancements in outdoor advertising launch the advertising object into a more compatible relation with urban space. I exemplify this by pulling out and detailing the recent development of image-recognition technology, anti-hacking features and thermal management systems, each of which are becoming central to the contemporary material conditions of outdoor advertising. Through the lens of Gilbert Simondon's notion of 'concretisation', these technological advancements are conceptualised as resolving particular commercial incompatibilities in the relation between advertising object and excessive environments. Taken together, they leverage the outdoor advertising object's control over its capacities to affect and be affected, that is, over its affective affordance. I suggest this has significant implications for how we engage and intervene into the politics of advertising geographies
Advertising · Aesthetics · Affordance · Art · Business · Human–computer interaction · Leverage (statistics · Object (grammar · Regional science · Relation (database · Sociology · Urban space · Computer Science · Geographies of human-animal interactions · Photography and Visual Culture · Public Spaces through Art · Artificial Intelligence
Pacifying attention-space
The material politics of mobile virtual reality
Sexualised advertising and the production of space in the city
Techno-genesis
Control and Resistance in Automated Shops
Post-phenomenology, consumption and warfare on the urban leisure path, USA
Being genealogical in digital geographies
On the technological unconscious
Dismantling the advertising city
Thinking the unconscious beyond the psychoanalytic subject
Gilbert Simondon and the Technical Mentalities and Transindividual Affects of Art-science
Publics and the City
The Media City
On the Existence of Digital Objects
Place and placelessness
Modernity and self-identity
Creativity and Advertising
No Dead Air! The iPod and the Culture of Mobile Listening
Code/Space
Critical Terms for Media Studies
Pram mobilities
From object to encounter
Researching Urban Space, Reflecting on Advertising
Ghettoizing Outdoor Advertising
Pin-ups in public space
The men's gallery
The automatic production of space
Code and the Transduction of Space
One Sinister Hurricane
Branded cities
Technology and affect
The matter of ‘virtual’ geographies
Public Sites Versus Public Sights
Mobility and Market Research
Advertising, information, and space
Advertising and the Metabolism of the City
Calculative Spaces
Technology, Technicity, and Emerging Practices of Temporal Sensitivity in Videogames
Technologies of Captivation
Thinking technology for the Anthropocene
Travelling vulnerabilities
Theorizing Bioart Encounters after Gilbert Simondon
| Obras citantes distintas | 11 |
|---|---|
| Citas por año | 1,83 |
| Intervalo de citas | 2020 - 2026 (7) |
| Velocidad de citación | current |
| Altamente citado | No |
| Tipos de cita | Neutras: 11 |