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From reality to the hyperreality of the simulation

Bibliographic Data

ID4150986
AuthorsPaulo Barroso (0000-0001-7638-5064, Polytechnic Institute of Viseu, corresponding author)
Year2022
Volume15
Pagese37426
Publication date2022-05-17
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueTexto Livre Linguagem e Tecnologia (JOURNAL)
Journal identifiersISSN: 1983-3652 • E-ISSN: 1983-3652
PublisherFapUNIFESP (SciELO) (PUBLISHER)
DOI10.35699/1983-3652.2022.37426
OpenAlexW4293247574
LanguageEN
Citations received1
References cited10

We live today in a new virtual and global space. Computers and electronic devices (smartphones) make us stay online, immersed in the cyberspace, in a network connected in an all-to-all system. An increasingly hyperreal world implies how our perception depends on simulations. The whole system is swamped by indeterminacy and reality is absorbed by the hyperreality of the simulation, says Baudrillard. Hyperreality and simulation replace and seem more real than reality itself. We must reflect on what the virtual is and what are its effects or consequences, since each new electronic medium or digital device brings new procedures, behaviors, and ways of being. Following a theoretical and conceptual approach, the aims of this study are: a) to understand the implications of the virtual and its effects, and b) to problematize the ordinary experiences of hyperreality that reshape and restructure patterns of culture and social interaction. The virtual is not just what Baudrillard defines as illusion. The virtual thinks for us. In the recent past, it was the opposite. We conclude that technology has accustomed us to virtual mediatization and now we perceive it as real without distinction, preferring the unlimited power of the illusory with its effects to the limitations of the real

Aesthetics · Art · Augmented reality · Cyberspace · Epistemology · Human–computer interaction · Illusion · Indeterminacy (philosophy · Perception · Sociology · The Internet · Virtual reality · World Wide Web · Art, Politics, and Modernism · Computer Science · French Literature and Critical Theory · Philosophy · Psychology

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Unique citing works1
Citations per year1
Citation span2026 - 2026 (1)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 1

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