Sustainable Innovations
Bringing Digital Media and Emerging Technologies to the Classroom
Bibliographic Data
| ID | 4254909 |
|---|---|
| Authors | Danielle Herro (0000-0002-1268-816X, Clemson University, corresponding author) |
| Year | 2015 |
| Volume | 54 |
| Issue | 2 |
| Pages | 117-127 |
| Publication date | 2015-04-03 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Theory Into Practice (JOURNAL) |
| Journal identifiers | ISSN: 0040-5841 • E-ISSN: 1527-2532 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/00405841.2015.1010834 |
| OpenAlex | W2169731296 |
| Language | EN |
| Citations received | 3 |
| References cited | 7 |
Because traditional schools struggle to effectively understand, implement, and sustain digital learning initiatives, innovating with digital media in classrooms is a difficult endeavor. Practitioners need examples to better understand conditions necessary to move forward with digital media and learning (DML) in schools. This article provides examples and supports research proposing that context and culture matter when innovating in schools. Three classroom cases using Web 2.0, app development, and game design are discussed, offering educators a pathway to consider similar pedagogical and participatory approaches to foster learning. Classroom contexts, teachers' perspectives, district supports, technical requirements, and scalability are highlighted. The examples suggest innovative DML initiatives can flourish within schools when participants are mindful of context and when a participatory culture is supported (Jenkins, Clinton, Purushotma, Robison, & Weigel, 2006
Citizen journalism · Context (archaeology · Digital media · Educational technology · Engineering ethics · Mathematics education · Media studies · Participatory culture · Participatory design · Pedagogy · Political science · Public relations · Sociology · World Wide Web · Child Development and Digital Technology · Computer Science · Education and Digital Technologies · Engineering · Gender and Technology in Education · Psychology
| Unique citing works | 3 |
|---|---|
| Citations per year | 0.5 |
| Citation span | 2020 - 2025 (6) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 2 |