Sociali persona ludens
The Social Component of Human Play
Bibliographic Data
| ID | 4486110 |
|---|---|
| Authors | F Lebed (0000-0001-7293-3692, Kaye Academic College of Education, corresponding author) |
| Year | 2022 |
| Volume | 11 |
| Issue | 4 |
| Pages | 434-452 |
| Publication date | 2022-10-02 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | International Journal of Play (JOURNAL) |
| Journal identifiers | ISSN: 2159-4937 • E-ISSN: 2159-4953 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/21594937.2022.2136640 |
| OpenAlex | W4308439407 |
| Language | EN |
| References cited | 43 |
Social background is a vital element of human play, realizing with the overt and covert transference of social norms as relevant values in public discourse. The interdisciplinary discussion proposed in this article makes it possible to propose a 3D model of ‘sociali persona ludum’ in the concluding part of the study. The model suggests three kinds of domains that together, create each socially dependent person's play: (1) the emergent domain of escapes to the so-called ‘being there’ of play (2) the domain of contents, and (3) the domain of uncertainties. They are functions of different basic features of human play that are analyzed here – the quantity and quality of playing agents, plots of games, and interactions between agents – placed on three Cartesian axes. In addition to the scholarly thesis suggested by this model, one can see it as a possible framework for for different applicative needs
Cognitive science · Covert · Epistemology · Human–computer interaction · Linguistics · Persona · Political science · Sociology · Computer Science · Evolutionary Game Theory and Cooperation · Mathematics · Opinion Dynamics and Social Influence · Philosophy · Psychology · Social and Intergroup Psychology · Social Psychology
The play theory of mass communication.
The Force of the Example
Causes of State Hostility and Enjoyment in Player Versus Player and Player Versus Environment Video Games
Essay Review
Digital Games Research
Sports and Spectators
Why Communication Researchers Should Study the Internet
An Introduction to the Special Issue
How Do Communication and Technology Researchers Study the Internet
Symbol and Politics in Communal Ideology
Communication and the development of social role play
The Anthropology of Sport
Meaning
Preschool children's social pretend play
It's all entertainment-sure. But what exactly is entertainment? Communication research, media psychology, and the explanation of entertainment experiences
Readers as problem-solvers in the experience of suspense
A browser-based advergame as communication catalyst
Football and the Politics of Carnival
Love in the Time of Tamagotchi
The Anthropological Study of Children's Play
Introduction
| Citation velocity | historical |
|---|---|
| Highly cited | No |