Immersing in Mesopotamia
Virtual Reality Site Tours in the Remote Classroom
Bibliographic Data
| ID | 4587163 |
|---|---|
| Authors | Peter J Cobb (0000-0001-8770-2360), Juuso H Nieminen |
| Year | 2023 |
| Volume | 86 |
| Issue | 3 |
| Pages | 240-249 |
| Publication date | 2023-09-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Near Eastern Archaeology (JOURNAL) |
| Journal identifiers | ISSN: 1094-2076 • E-ISSN: 1557-5594 |
| Publisher | University of Chicago Press (PUBLISHER • US) |
| DOI | 10.1086/725775 |
| OpenAlex | W4386461722 |
| Language | EN |
| Citations received | 4 |
| References cited | 15 |
Immersive technologies and 3D modeling hold the potential for improving how we teach students about archaeological topics, especially the spatial and visual aspects of the past. This article presents a rapid exploratory pilot experiment that deployed virtual reality (VR) devices for remote group tours of sites within an introductory Mesopotamian archaeology university course. Creating the 3D models of the sites took the most time, so it is hoped that future publication norms will encourage the direct sharing of models for reuse. Through student interviews, the authors found that students could remember and explain the spatial layouts of the sites presented in VR better than those presented by traditional means. Students also informed about challenges with using the technology and their enjoyment of interacting with the sites and other students in this new way. Future archaeological teaching with VR will build upon the practical knowledge gained from this initial pilot
Archaeology · Human–computer interaction · Mesopotamia · Reuse · Virtual reality · 3D Surveying and Cultural Heritage · Computer Science · Engineering · History · Museums and Cultural Heritage · Virtual Reality Applications and Impacts
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A Role for Immersive Visualization Experiences in Teaching Archaeology
A systematic review of immersive virtual reality applications for higher education
Designing the digital in authentic assessment
Teaching for Data Reuse and Working toward Digital Literacy in Archaeology
Mixing Worlds
Expanding Field-Archaeology Education
Visualizing asperitas
Pencils and Pixels
Publishing Archaeological Excavations at the Digital Turn
Affording Archaeology
The Case for Digital Site Reports
Openness and archaeology's information ecosystem
| Unique citing works | 4 |
|---|---|
| Citations per year | 2 |
| Citation span | 2024 - 2025 (2) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 4 |