Proteins, Immersive Games and Music
Bibliographic Data
| ID | 4750150 |
|---|---|
| Authors | Y Y Cai, Yiyu Cai (0000-0002-8406-9536), B F Lu, Z W Fan, Chew Wye Chan (0000-0002-8523-7888), K T Lim (0000-0002-5633-7759), L Qi (0000-0002-8041-7791), Qi Liu (0000-0001-6077-361X), L Li (0000-0002-9489-6682) |
| Year | 2006 |
| Volume | 39 |
| Issue | 2 |
| Pages | 135-137 |
| Publication date | 2006-04-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/leon.2006.39.2.135 |
| OpenAlex | W2085479870 |
| Language | DE |
| Citations received | 1 |
| References cited | 5 |
The authors present their research on using virtual reality (VR) in the presentation of protein music and immersive games. They first describe the core components of VR technology for protein modeling, visualization and interaction. They then present their implementations of VR protein games and protein-derived computer music. Instruction in protein-structure learning is discussed in the context of the authors' trial project in the Chinese High School in Singapore and an exhibition at Singapore Art Museum
Art · Context (archaeology) · Exhibition · Human–computer interaction · Multimedia · Presentation (obstetrics) · Virtual reality · Visual arts · Visualization · Artificial Intelligence · Cell Image Analysis Techniques · Computer Science
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,5 |
| Citation span | 2024 - 2024 (1) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 1 |