Exploring Sound-Space with Interactive Genetic Algorithms
Bibliographic Data
| ID | 4958705 |
|---|---|
| Authors | Colin G Johnson (0000-0002-9236-6581, University of Kent, corresponding author) |
| Year | 2003 |
| Volume | 36 |
| Issue | 1 |
| Pages | 51-54 |
| Publication date | 2003-02-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo (JOURNAL) |
| Journal identifiers | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Publisher | MIT Press - Journals (PUBLISHER) |
| DOI | 10.1162/002409403321152310 |
| OpenAlex | W2145480667 |
| Language | EN |
| Citations received | 2 |
| References cited | 3 |
This paper describes a system that uses evolutionary computation to provide an interface to a complex sound-synthesis algorithm. The paper then considers a number of general issues to be considered when evolutionary computation is applied in artistic domains and the differences between interactive and non-interactive genetic algorithms
Acoustics · Algorithm · Computation · Evolutionary algorithm · Evolutionary computation · Evolutionary programming · Genetic algorithm · Human-based evolutionary computation · Human–computer interaction · Interactive computing · Interactive evolutionary computation · Interface (matter) · Machine learning · Parallel computing · Sound (geography) · Space (punctuation) · Artificial Intelligence · Computer Science · Music and Audio Processing · Music Technology and Sound Studies · Neuroscience and Music Perception · Theoretical Computer Science
| Citations per year | 0.08 |
|---|---|
| Citation span | 2002 - 2016 (15) |
| Highly cited | No |