Virtual Training of Endurance Cycling - A Summary of Strengths, Weaknesses, Opportunities and Threats
Bibliographic Data
| ID | 5285772 |
|---|---|
| Authors | Benjamin Mcilroy (University of Würzburg), Louis Passfield (0000-0001-6223-162X, University of Calgary), Hans-Christer Holmberg, Hans‐christer Holmberg (0000-0002-3814-6246, Karolinska Institutet), Billy Sperlich (0000-0003-4686-8561, University of Würzburg, corresponding author) |
| Year | 2021 |
| Volume | 3 |
| Pages | 631101-631101 |
| Publication date | 2021-03-04 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Frontiers in Sports and Active Living (JOURNAL) |
| Journal identifiers | ISSN: 2624-9367 • E-ISSN: 2624-9367 |
| Publisher | Frontiers Media SA (PUBLISHER • CH) |
| DOI | 10.3389/fspor.2021.631101 |
| PMID | 33748754 |
| OpenAlex | W3134961727 |
| Language | EN |
| Citations received | 5 |
| References cited | 23 |
Virtual online training has emerged as one of the top 20 worldwide fitness trends for 2021 and continues to develop rapidly. Although this allows the cycling community to engage in virtual training and competition, critical evaluation of virtual training platforms is limited. Here, we discuss the strengths, weaknesses, opportunities and threats associated with virtual training technology and cycling in an attempt to enhance awareness of such aspects. Strengths include immersive worlds, innovative drafting mechanics, and versatility. Weaknesses include questionable data accuracy, inadequate strength and reliability of power-speed algorithms. Opportunities exist for expanding strategic partnerships with major cycling races, brands, and sponsors and improving user experience with the addition of video capture and "e-coaching." Threats are present in the form of cheating during competition, and a lack of uptake and acceptance by a broader community
Cheating · Coaching · Competition (biology · Cycling · Power (physics · Reliability (semiconductor · Strengths and weaknesses · Training (meteorology · Computer Science · Psychology · Social Psychology · Sport Psychology and Performance · Sports Performance and Training · Virtual Reality Applications and Impacts
| Unique citing works | 5 |
|---|---|
| Citations per year | 2,5 |
| Citation span | 2024 - 2026 (3) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 4 |