Dados Bibliográficos

AUTOR(ES) B. Litherland , Russell Bertrand
AFILIAÇÃO(ÕES) University of Huddersfield
ANO 2021
TIPO Book
PERIÓDICO Games and Culture
ISSN 1555-4120
E-ISSN 1555-4139
DOI 10.1177/1555412019875013
CITAÇÕES 1
ADICIONADO EM 2025-08-14
MD5 e29f90c123b56444277914813402e4f7

Resumo

This article offers a social history of funfairs and arcades in mid-20th-century urban England. Critiquing existing histories of games for often neglecting players and the specific locales in which games are played, it draws on both new cinema history and cultural studies' conception of 'radical contextualism' to outline what the article describes as a game's ludosity. Ludosity, the article proposes, is the condition or quality of game partcipation as shaped by a range of agents, institutions, and contexts. Utilizing mass observation records, it offers a detailed analysis of the ways in which social interactions influenced ludic experiences of pinball tables and crane machines and posits that games history needs to center players in order to fully conceptualize games in history.

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