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Sociological game theory

Agency, Social Structures and Interaction Processes

Bibliographic Data

ID6169175
AuthorsTom Burns (0000-0003-1280-0104, Iscte – Instituto Universitário de Lisboa), Tom R Burns (0000-0001-9350-8652), Ewa Roszkowska (0000-0003-2249-7217, University of Białystok), Nora Machado (0000-0002-0759-8792, Iscte – Instituto Universitário de Lisboa), Ugo Cortés (0000-0002-7994-3399, University of Stavanger), Ugo Corte
Year2021
Issue97
Publication date2021-08-02
Open AccessYes
TypeARTICLE
VenueSociologia Problemas e Práticas (JOURNAL)
Journal identifiersISSN: 0873-6529 • E-ISSN: 2182-7907
PublisherEditora Mundos Sociais (PUBLISHER • PT)
DOI10.7458/spp20219724910
OpenAlexW3193020011
LanguageEN
References cited11

This article presents two sociological theories, alternatives to classical game theory. These social science-based game theories discussed here present reformulations of classical game theory in applied mathematics (CGT). These theories offer an important advance to classical game theory, thanks to the application of central concepts in sociology and social psychology, as well as the results of empirical analyses of individual and collective behaviour. These two theories emerging in the social sciences are, the first, based on systems theory, is social science game theory (SGT); the other is Erwing Goffman’s interactionist theory (IGT) based on social psychology. Each of these theories, both focused on the analysis of social games, are presented and contrasted with classical game theory, highlighting the centrality of social rules in structuring and regulating human behaviour, and the need to include them in any analysis

Agency (philosophy · Centrality · Epistemology · Game theory · Mathematical economics · Mathematical sociology · Positive political theory · Social network (sociolinguistics · Social science · Social theory · Sociological theory · Sociology · Structure and agency · Computer Science · Experimental Behavioral Economics Studies · Mathematics

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Highly citedNo

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