Does spatial distribution heterogeneity exist in video games
Evidence from Genshin Impact's map
Bibliographic Data
| ID | 6419013 |
|---|---|
| Authors | Haochen Shi (0000-0001-8634-3992), Luofeng Xu, Lingzi Xu (0000-0001-7861-9063), Ding Ma (0000-0001-9328-9584) |
| Year | 2025 |
| Volume | 159 |
| Pages | 105798-105798 |
| Publication date | 2025-02-14 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Cities (JOURNAL) |
| Journal identifiers | ISSN: 0264-2751 • E-ISSN: 1873-6084 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.cities.2025.105798 |
| OpenAlex | W4407597836 |
| Language | EN |
| References cited | 21 |
Distribution (mathematics · Economic geography · Geography · Multimedia · Remote sensing · Spatial distribution · Video game · Computer Science · Human Mobility and Location-Based Analysis · Mathematics · Regional Economics and Spatial Analysis · Spatial and Panel Data Analysis
The Origins of Scaling in Cities
Growth, innovation, scaling, and the pace of life in cities
The Size, Scale, and Shape of Cities
Power-Law Distributions in Empirical Data
A new approach to detecting and designing living structure of urban environments
From trajectories to network
The spatial heterogeneity of urban green space inequity from a perspective of the vulnerable
Head/tail breaks for visualization of city structure and dynamics
Ht-Index for Quantifying the Fractal or Scaling Structure of Geographic Features
Scaling of Geographic Space as a Universal Rule for Map Generalization
No evidence that Chinese playtime mandates reduced heavy gaming in one segment of the video games industry
| Citation velocity | historical |
|---|---|
| Highly cited | No |