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Chapter 9 Hateful Games

Why White Supremacist Recruiters Target Gamers and How to Stop Them

Bibliographic Data

ID6536003
AuthorsMegan Condis (0000-0001-6094-6103)
Year2019
Publication date2019-01-01
Open AccessNo
TypeBOOK
VenueChapter 9 Hateful Games (SOURCE_BOOK)
PublisherTaylor & Francis (PUBLISHER • GB)
Open LibraryOL31373973M
ISBN9780429266140
LanguageEN

Digital Ethics delves into the shifting legal and ethical landscape in digital spaces and explores productive approaches for theorizing, understanding, and navigating through difficult ethical issues online. Contributions from leading scholars address how changing technologies and media over the last decade have both created new ethical quandaries and reinforced old ones in rhetoric and writing studies. Through discussions of rhetorical theory, case studies and examples, research methods and methodologies, and pedagogical approaches and practical applications, this collection will further digital rhetoric scholars’ inquiry into digital ethics and writing instructors’ approaches to teaching ethics in the current technological moment. A key contribution to the literature on ethical practices in digital spaces, this book will be of interest to researchers and teachers in the fields of digital rhetoric, composition, and writing studies

Bic Book Industry Communication · Communication · Communication Studies · Internet · Language Arts & Disciplines · Moral and ethical aspects · Online social networks · Réseaux sociaux (Internet) · Social aspects

Citation velocityhistorical
Highly citedNo

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