An evolving scenario in the study of illuminated manuscripts
Innovative Approaches to Research Questions
Datos Bibliográficos
| ID | 7475205 |
|---|---|
| Autores | Alessandra Chirivì (0000-0003-3657-8042, Institute for Technologies Applied to Cultural Heritage), Eva Pietroni (0000-0002-1942-4167, Institute for Technologies Applied to Cultural Heritage, autor de correspondencia), Matteo Greco (0000-0002-6144-8015, Institute for Technologies Applied to Cultural Heritage), Andrea Pandurino (0000-0001-6574-6311, Institute for Technologies Applied to Cultural Heritage), Alberto Bucciero (0000-0003-2540-264X, Institute for Technologies Applied to Cultural Heritage) |
| Año | 2026 |
| Volumen | 40 |
| Páginas | e00496-e00496 |
| Fecha de publicación | 2026-01-09 |
| Peer Reviewed | Sí |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | Digital Applications in Archaeology and Cultural Heritage (JOURNAL) |
| Identificadores de la revista | ISSN: 2212-0548 |
| Editorial | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.daach.2026.e00496 |
| OpenAlex | W7119884903 |
| Idioma | EN |
| Referencias citadas | 15 |
The paper provides an overview of the innovative digital services and tools implemented within three research projects aimed at increasing knowledge and promoting the enhancement of illuminated manuscripts: Codex 4D, DataSpace-ISPC and Illuminated Manuscripts Hub. These very fragile and complex artifacts are contemplated in their dual role as physical objects and carriers of symbolic content. They are investigated and presented in their multiple tangible and intangible elements (codicological, palaeographic, art historical, material, etc.). Despite the peculiarities of the different actions, we propose an innovative multidisciplinary approach to the construction of cultural ecosystems and virtual representations able to integrate several information levels and making them accessible to both the research community and the general public in interactive virtual and mixed reality environments. To connect these various digital resources, the use of a knowledge graph governed by a semantic reference model was tested. The data visualisation approach employed a multimodal strategy using interoperable frameworks. Beginning with semantic representation, the method enables multidimensional information exploration through a knowledge graph, 2D visualisation systems using the IIIF standard, and interactive 3D environments powered by ATON. Each application provides specific tools for managing data entry and curation activities. • Interdisciplinary approach to the study, representation and narration of manuscript • Integration of visible and invisible features onto the virtual annotated model • Revealing manuscript's multidomain knowledge graphs via multimodal visualisation • User studies to integrate needs and expectations of different target groups • Augmented perception, analyses, and interpretation in MR and VR environments
Augmented reality · Information visualization · Interoperability · Knowledge representation and reasoning · Mixed reality · Multidisciplinary approach · Narrative · Representation (politics · Virtual reality · Visualization · Data Visualization and Analytics · Digital Humanities and Scholarship · Image Processing and 3D Reconstruction
Image‐based 3D Modelling
Codex 4D” Project
Re-Thinking Visitor Experience with Ancient Manuscripts via the Holographic Showcase
D thermo-reflectography of cultural heritage. The Codex 4D project
Analysis of a royal 15th century illuminated parchment using a portable XRF–XRD system and micro-invasive techniques
Colouring materials of pre-Columbian codices
Enhancement of writings on a damaged medieval manuscript using ultraviolet imaging
Metastructure of illuminations by infrared thermography
| Velocidad de citación | historical |
|---|---|
| Altamente citado | No |