Contents tourism
Background, Context, and Future
Bibliographic Data
| ID | 7520973 |
|---|---|
| Authors | Nelson Graburn (Anthropology, University of California, Berkeley, CA, USA, corresponding author), Takayoshi Yamamura (0000-0002-9407-8292, Hokkaido University) |
| Year | 2020 |
| Volume | 18 |
| Issue | 1 |
| Pages | 1-11 |
| Publication date | 2020-01-02 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of Tourism and Cultural Change (JOURNAL) |
| Journal identifiers | ISSN: 1476-6825 • E-ISSN: 1747-7654 |
| Publisher | Taylor & Francis (PUBLISHER • GB) |
| DOI | 10.1080/14766825.2020.1707460 |
| OpenAlex | W3004040811 |
| Language | EN |
| Citations received | 15 |
| References cited | 13 |
This introductory essay shows a brief overview of issues discussed by previous contents tourism studies to provide the basic theoretical framework on analyzing contents tourism phenomena in the age of transmedia, multi-use of contents. Contents Tourism is a Japanese word designating tourism which is stimulated by Popular Culture. Under the present circumstances, fan tourists, as well as contents businesses and local authorities/communities, are all expressing their creativity in the context of tourism and delivering their contents through a variety of media. These creative activities by each actor increasingly blur their previous relationships, resulting in the formation of relatively loosely-bound communities transcending affiliations and nationalities, sharing contents as a communication tool. In other words, the relationships between the host and guests are blurred and a community connected by contents and transcending previous differences has been formed. From this point of view, in this special issue, we will explore the development of contents tourism in Japan and its trans-cultural global influences, as well as comparable developments in other countries, focusing especially on the creativity of contents tourism and the growth of ‘tribes’ of fans
Advertising · Business · Context (archaeology · Creativity · Economic geography · Geography · Political science · Sociology · Tourism · Tourism geography · Variety (cybernetics · Asian Culture and Media Studies · Computer Science · Digital Games and Media · Law · Media, Gender, and Advertising
Mytologiasta vetovoimaa? – Kalevalan kiinnostavuus itäaasialaisten kohderyhmien näkökulmasta
Anime tourism
Contemporary Tourism in Asia
Le tourisme contemporain en Asie
Contemporary audio-visual interpretations of the topos of the walled-up wife
‘Capturing the shining moments’
Staging mediatized tourism places as imagined playscapes
Eurocentric cultural theme parks in Japan
Secular pilgrimage to places associated with writers, musicians, and visual artists
Making icons
More than just the regional promotion in Japan
Story-weaving
What fascinates you? Structural dimension and element analysis of sensory impressions of tourist destinations created by animated works
Regional revitalization, contents tourism, and the representation of place in anime
Tourism, pilgrimage and the sacred
Tourism Imaginaries at the Disciplinary Crossroads
Modernity at large
Convergence Culture
Convergence Culture
Contents Tourism and Pop Culture Fandom
Anime's Media Mix
Otaku tourism and the anime pilgrimage phenomenon in Japan
Mediating the tourist experience
Re-Investing Authenticity
Japanese media pilgrimage to a Tasmanian bakery
Mediatized rituals
| Citations per year | 2.5 |
|---|---|
| Citation span | 2020 - 2025 (6) |
| Highly cited | No |