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Surface smoothing, decimation, and their effects on 3D biological specimens

Bibliographic Data

ID8317316
AuthorsAlessio Veneziano (0000-0002-2543-5188, School of Natural Sciences and Psychology, Faculty of Science John Moores University Liverpool L3 3AF United Kingdom), Federica Landi (0000-0002-4729-3651, Centre for Anatomical and Human Sciences University of York York YO10 5DD United Kingdom), Profico Antonio (0000-0003-2884-7118, Dipartimento di Biologia Ambientale Sapienza Università di Roma Roma 00185 Italy, corresponding author)
Year2018
Volume166
Issue2
Pages473-480
Publication date2018-06-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueAmerican Journal of Physical Anthropology (JOURNAL)
Journal identifiersISSN: 0002-9483 • E-ISSN: 1096-8644
PublisherWiley (PUBLISHER • GB)
DOI10.1002/ajpa.23431
PMID29446075
OpenAlexW2790802278
LanguageEN
Citations received8
References cited25

OBJECTIVE: Smoothing and decimation filters are commonly used to restore the realistic appearance of virtual biological specimens, but they can cause a loss of topological information of unknown extent. In this study, we analyzed the effect of smoothing and decimation on a 3D mesh to highlight the consequences of an inappropriate use of these filters. MATERIALS AND METHODS: Topological noise was simulated on four anatomical regions of the virtual reconstruction of an orangutan cranium. Sequential levels of smoothing and decimation were applied, and their effects were analyzed on the overall topology of the 3D mesh and on linear and volumetric measurements. RESULTS: Different smoothing algorithms affected mesh topology and measurements differently, although the influence on the latter was generally low. Decimation always produced detrimental effects on both topology and measurements. The application of smoothing and decimation, both separate and combined, is capable of recovering topological information. CONCLUSION: Based on the results, objective guidelines are provided to minimize information loss when using smoothing and decimation on 3D meshes

Algorithm · Combinatorics · Computer graphics (images) · Computer vision · Decimation · Network topology · Noise (video) · Polygon mesh · Smoothing · Topology (electrical circuits) · Anatomy and Medical Technology · Artificial Intelligence · Computer Science · Forensic Anthropology and Bioarchaeology Studies · Mathematics · Morphological variations and asymmetry

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Unique citing works8
Citations per year1
Citation span2018 - 2025 (8)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 8

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