Gaming Expertise Metrics
A Sociological Examination of Online Knowledge Creation Platforms
Bibliographic Data
| ID | 9600748 |
|---|---|
| Authors | Tanya Osborne (0000-0002-8915-0181, University of Gothenburg, corresponding author), Markus Nivala (0000-0002-8360-5392, University of Gothenburg), Alena Seredko (0009-0003-8672-4180, University of Gothenburg), Thomas Hillman (0000-0003-3325-1204, University of Gothenburg) |
| Year | 2024 |
| Volume | 55 |
| Issue | 4 |
| Pages | 338-360 |
| Publication date | 2024-12-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | The American Sociologist (JOURNAL) |
| Journal identifiers | ISSN: 0003-1232 • E-ISSN: 1936-4784 |
| Publisher | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s12108-023-09607-x |
| OpenAlex | W4389486425 |
| Language | EN |
| Citations received | 1 |
| References cited | 38 |
Online environments have the potential to disrupt traditional orderings of expertise and allow a wider audience to engage as experts in the process of knowledge creation. Many online environments use crowdsourced metric-based systems, such as upvotes and reputation scores, to help identify experts. While these online systems provide opportunities to recognize expertise in new ways, they continue to reproduce and reconfigure existing issues around what is considered expertise and who is considered an expert. To explore these issues, we conduct an ethnographic engagement with Stack Overflow, a community knowledge sharing platform for programmers and coders. Our empirical material comprises 14 interviews with Stack Overflow users and documentary material collected from the platform. We find that while platform owners often present their systems as arbiters of expertise, crowdsourced metric-based systems like Stack Overflow may not locate subject matter experts, but rather may measure community trust and engagement. Reward mechanics may also tempt users to play the game of increasing their metrics rather than developing expertise. Furthermore, our findings suggest that certain conditions in online environments may actively prevent those from under-represented groups from being recognized as experts. This presents an ethical challenge to the premise that online platforms may democratize the sharing of knowledge and recognition of expertise. Our findings suggest that while users may be aware of such issues, metrics are so intertwined with the functioning of the platforms they use that they may accept the premise that those metrics are relevant measures of expertise regardless
Business · Computer security · Crowdsourcing · Data science · Distrust · Epistemology · Exploit · Internet privacy · Knowledge management · Knowledge sharing · Metric (unit · Online community · Premise · Process (computing · Reputation · Sociology · World Wide Web · Computer Science · Expert finding and Q&A systems · Marketing · Mobile Crowdsensing and Crowdsourcing · Psychology · Social Media and Politics
The Myth of Digital Democracy
From ranking algorithms to ‘ranking cultures’
Wikipedia
Trouble in programmer’s paradise
Algorithmically recognizable
Funeral and Instagram
Free as in sexist?” Free culture and the gender gap
Anyone can edit’, not everyone does
Dualisms, Hierarchies and Gender in Engineering
Participation and marginality on the geoweb
Uneven Geographies of User-Generated Information
Serious Games - Competition and the homosocial construction of masculinity
Ethnography for the Internet
The Sociomateriality of Rating and Ranking Devices on Social Media
Gaming the System
The Nerd and His Discontent
Digital Methods for Ethnography
Social Implications of the Internet
| Unique citing works | 1 |
|---|---|
| Citations per year | 1 |
| Citation span | 2026 - 2026 (1) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 1 |