Computational Thinking in K–12
A Review of the State of the Field
Bibliographic Data
| ID | 9733282 |
|---|---|
| Authors | Shuchi Grover (0000-0001-6633-8862, Stanford University School of Education, Stanford, CA, USA, corresponding author), Roy Pea (0000-0001-6301-3536, Stanford University School of Education, Stanford, CA, USA) |
| Year | 2013 |
| Volume | 42 |
| Issue | 1 |
| Pages | 38-43 |
| Publication date | 2013-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Educational Researcher (JOURNAL) |
| Journal identifiers | ISSN: 0013-189X • E-ISSN: 1935-102X |
| Publisher | American Educational Research Association (AERA) (PUBLISHER) |
| DOI | 10.3102/0013189x12463051 |
| OpenAlex | W2100029531 |
| Language | EN |
| Citations received | 322 |
| References cited | 24 |
Jeannette Wing’s influential article on computational thinking 6 years ago argued for adding this new competency to every child’s analytical ability as a vital ingredient of science, technology, engineering, and mathematics (STEM) learning. What is computational thinking? Why did this article resonate with so many and serve as a rallying cry for educators, education researchers, and policy makers? How have they interpreted Wing’s definition, and what advances have been made since Wing’s article was published? This article frames the current state of discourse on computational thinking in K–12 education by examining mostly recently published academic literature that uses Wing’s article as a springboard, identifies gaps in research, and articulates priorities for future inquiries
Computational Thinking · Critical thinking · Engineering ethics · Epistemology · Mathematics education · Pedagogy · Sociology · State (computer science · Wing · Computer Science · Educational Games and Gamification · Engineering · Online Learning and Analytics · Psychology · Teaching and Learning Programming
Ensino de programação em robótica com Arduino para alunos do ensino fundamental
O protagonismo de estudantes da Educação Básica a partir do desenvolvimento de aplicativos para smartphone
The Cambridge Handbook of Computing Education Research
The Promise of the Maker Movement for Education
Analysis of the relation between computational thinking skills and various variables with the structural equation model
Which cognitive abilities underlie computational thinking? Criterion validity of the Computational Thinking Test
Ethics, Identity, and Political Vision
Defining Computational Thinking for Mathematics and Science Classrooms
Constructionist Gaming
Demystifying computational thinking
Designing for deeper learning in a blended computer science course for middle school students
How to learn and how to teach computational thinking
Assessing elementary students’ computational thinking in everyday reasoning and robotics programming
A study of primary school students' interest, collaboration attitude, and programming empowerment in computational thinking education
Visual programming languages integrated across the curriculum in elementary school
A systematic review of learning computational thinking through Scratch in K-9
A validity and reliability study of the computational thinking scales (CTS)
Computational thinking in compulsory education
Advancing students’ computational thinking skills through educational robotics
An Innovative Multidisciplinary Strategy for Improving Students' Capacity for Computational Thinking
Enhancing algorithmic thinking in primary education through Scratch programming using a practical framework and classroom case study
Integrating computational thinking and green skills in vocational education through the bridging learning green informatics framework
Integrating robotics design challenge to foster engineering design and computational thinking in mathematical reasoning of middle school students in Tanzania
Articulating a sociocultural framework for designing for learning computational thinking
Unveiling the nexus
Promoting undergraduates’ computational thinking in a knowledge building environment
Integrating unplugged computational thinking activities into elementary social studies education
Building blocks of abstraction
Development and validation of a game-based assessment tool for abstraction skills in lower primary students
Code in motion
Assessing Computational Thinking and Creativity Skills in Games Developed by Autistic Youth in Online Game Design and Employment Workshops
Enhancing students’ knowledge construction and affective-domain learning objectives through computational thinking integrated into project-based learning in online learning environments
Cultivating thinking skills and computational thinking in higher education
Impact of Coding as Another Language-Kibo kindergarten curriculum on preschool children’s computational thinking skills in programming and non-programming contexts
Computational thinking
Understanding design and accessibility issues in block-based programming for people with disabilities
The Relationship Between Pattern Skills and Computational Thinking Skills in Young Children Aged 5–6
From Picturebook to Code
Do Early CS Skills Transfer? Investigating the Academic Impact of Coding and CT in K–2 Classrooms
Playful pathways to computational thinking
Unveiling mechanisms of educational change
A systematic review of human-LLM interactions in computational thinking empirical studies
Unpacking the sources of computer science teaching efficacy in in-service elementary teachers
From drawing to block-based programming
Drill-type adaptive debugging to boost programming skills
Teaching primary and secondary computing
Embedding Cognitive Apprenticeship With Role-Switched Pair Programming
Unpacking the Effects of GenAI on Cultivating Students’ Computational Thinking
A systematic literature review of embodied cognition in k-12 STEM education
Human Nervous/Endocrine System and Unplugged CT Teaching Approach
Pensée informatique
The Effects on Secondary School Students of Applying Experiential Learning to the Conversational AI Learning Curriculum
Bridging computational thinking research and practice of pre-service and in-service teachers
Subject integration and theme evolution of STEM education in K-12 and higher education research
Retracted Article
Hahayaman-inspired digital game
Development of an AI literacy self-assessment questionnaire in upper primary school students
A critical examination of the underlying causes of the gender gap in STEM and the influence of computational thinking projects applied in secondary school on STEM Higher Education
The role of software frameworks in the development of computational thinking in software engineering education
Investigating the effects of gender and scaffolding in developing preschool children’s computational thinking during problem-solving with Bee-Bots
Play—An essential part of children’s lives and their computational empowerment
Exploring Potentials and Challenges to Develop Twenty-First Century Skills and Computational Thinking in K-12 Maker Education
Practical approaches to network technology education
Developing a pedagogical evaluation framework for computational thinking supporting technologies and tools
Enhancing secondary education through gamification and Bloom’s taxonomy
Elementary computer science education legislation
Programming competencies in university students through game development
Finnish teachers’ and students’ programming motivation and their role in teaching and learning computational thinking
CTMath
On the computational thinking and diagrammatic reasoning of first-year computer science and engineering students
Integrating problem-based learning and computational thinking
Enhancing professional competencies of pre-service computer science teachers through blended learning
Systematic Review of Instruments to Assess Computational Thinking in Early Years of Schooling
The Effect of Robotics-Based Storytelling Activities on Primary School Students’ Computational Thinking
Correlation between High School Students’ Computational Thinking and Their Performance in STEM and Language Courses
Game On
Assessing Computational Thinking in Engineering and Computer Science Students
Designing Inclusive Computational Thinking Learning Trajectories for the Youngest Learners
Log-Based Analysis of Creativity in the Context of Computational Thinking
Problem Solving and Digital Transformation
Assessing a Didactic Sequence for Computational Thinking Development in Early Education Using Educational Robots
Preschool Problem Solvers
Computational Thinking for Science Positions Youth to Be Better Science Learners
Computational Literacy as an Important Element of a Digitized Science Teacher Education—A Systematic Review of Curriculum Patterns in Physics Teacher Education Degrees in Germany
Gender Differences in Computational Thinking Skills among Primary and Secondary School Students
The Acquisition of Computational Thinking through Mentoring
Characterizing Child–Computer–Parent Interactions during a Computer-Based Coding Game for 5- to 7-Year-Olds
Computational Thinking (CT) towards Creative Action
Empowering Vocational Students
Computational Thinking and Educational Technology
Integrating Computational Thinking into K-12 Artificial Intelligence Education
Plugged or Unplugged? A Comparative Study of Computational Thinking Development in Early Childhood
Computational Thinking in Primary and Pre-School Children
The Impact of Computational Thinking on Logical-Mathematical Reasoning in High School Education
Introduction to Computational Thinking with Scratch for Teacher Training for Spanish Primary School Teachers in Mathematics
Bebras-Based Assessment for Computational Thinking
The Associations Between Computational Thinking and Learning to Play Musical Instruments
AI-Enhanced Computational Thinking
African American Students’ Academic and Web Programming Self-Efficacy, Learning Performance, and Perceptions towards Computer Programming in Web Design Courses
Assessing Algorithmic Thinking Skills in Relation to Age in Early Childhood STEM Education
| Unique citing works | 322 |
|---|---|
| Citations per year | 29,27 |
| Citation span | 2015 - 2026 (12) |
| Citation velocity | current |
| Highly cited | Yes |
| Citation types | Neutral: 320 |