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I played I healed

How gaming helps quarantined people relieve stress during the Covid-19 pandemic

Dados Bibliográficos

ID21627490
AutoresZizhong Zhang (0000-0002-3768-670X, Zhejiang International Studies University), Jing Jin (0000-0001-9032-521X, Tsinghua University), Chen Luo (0000-0002-9736-0533, Wuhan University, autor correspondente)
Ano2024
Volume43
Fascículo46
Páginas35798-35810
Data de publicação2024-12-01
Peer ReviewedSim
Open AccessSim
TipoARTICLE
PeriódicoCurrent Psychology (JOURNAL)
Identificadores do periódicoISSN: 1046-1310 • E-ISSN: 1936-4733
EditoraSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s12144-024-07020-2
OpenAlexW4404723479
IdiomaEN
Referências citadas71

2019-20 coronavirus outbreak · Outbreak · Pandemic · Clinical Psychology · COVID-19 and Mental Health · Medicine · Psychological and Temporal Perspectives Research · Psychological Well-being and Life Satisfaction · Psychology · Virology

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