Tracy Arner
Datos Biográficos
| ID | 1054191 |
|---|---|
| NOMBRE | Tracy Arner |
| NOMBRES | Tracy |
| APELLIDO | Arner |
| FIRMA | ARNER T |
| AFILIACIONES | Arizona State University |
| ORCID | 0000-0002-5072-8636 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 6 |
| TOTAL DE CITAS | 1 |
| TOTAL COMO AUTOR | 6 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2017 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2026 |
| ÍNDICE H | 1 |
Characterizing User Needs for GenAI Incorporation in Educational Games
This work explores user needs for educational games and gamification that incorporates Generative Artificial Intelligence (GenAI). As GenAI is increasingly incorporated in educational settings, we must consider both the wide-spanning literature on gamification and games that have been shown to benefit learning, and characterize the needs and desires of relevant stakeholders in developing educational games that incorporate GenAI generally, and spe…
Integrating Reading, Writing, and Digital Tools in Science
The purpose of this study was to engage high school science teachers as co-design partners in refining and extending instructional frameworks to support multiple-document reading and writing in science classrooms. Using a participatory mixed-methods design, the project adapted the InSPECT framework for secondary science, developed professional development (PD) materials to introduce the framework, and explored the role of generative artificial in…
Analyzing interaction patterns and content dynamics in an online mathematics discussion board
Interactive digital platforms have transformed mathematics education by offering students novel opportunities for collaborative engagement with peers and instructors in constructing knowledge. Drawing on the premise that meaningful interpersonal interactions are pivotal to effective learning within discussion boards, this study focuses on the nature of interactions within an online mathematics discussion board. We collected a dataset encompassing…
Choose Your Own Adventure
Pedagogical discourse markers in online algebra learning
Beyond Pokémon
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of representation, action and expression, and engagement. One of the advantages of using AR applications and A…
Beyond Pokémon
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of representation, action and expression, and engagement. One of the advantages of using AR applications and A…
Beyond Pokémon
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of representation, action and expression, and engagement. One of the advantages of using AR applications and A…
Pedagogical discourse markers in online algebra learning
Integrating Reading, Writing, and Digital Tools in Science
The purpose of this study was to engage high school science teachers as co-design partners in refining and extending instructional frameworks to support multiple-document reading and writing in science classrooms. Using a participatory mixed-methods design, the project adapted the InSPECT framework for secondary science, developed professional development (PD) materials to introduce the framework, and explored the role of generative artificial in…
Analyzing interaction patterns and content dynamics in an online mathematics discussion board
Interactive digital platforms have transformed mathematics education by offering students novel opportunities for collaborative engagement with peers and instructors in constructing knowledge. Drawing on the premise that meaningful interpersonal interactions are pivotal to effective learning within discussion boards, this study focuses on the nature of interactions within an online mathematics discussion board. We collected a dataset encompassing…
Choose Your Own Adventure
Characterizing User Needs for GenAI Incorporation in Educational Games
This work explores user needs for educational games and gamification that incorporates Generative Artificial Intelligence (GenAI). As GenAI is increasingly incorporated in educational settings, we must consider both the wide-spanning literature on gamification and games that have been shown to benefit learning, and characterize the needs and desires of relevant stakeholders in developing educational games that incorporate GenAI generally, and spe…
Computer Science (4 obras) · Mathematics education (4 obras) · Psychology (4 obras) · Multimedia (3 obras) · Educational Games and Gamification (2 obras) · Generative grammar (2 obras) · Innovative Teaching and Learning Methods (2 obras) · Instructional design (2 obras) · Pedagogy (2 obras) · World Wide Web (2 obras)