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Toward a Study of Pinball

Datos Bibliográficos

ID19002835
AutoresRyan Banfi (0000-0002-9198-9920, New York University, autor de correspondencia)
Año2022
Volumen17
Número7-8
Páginas931-953
Fecha de publicación2022-05-19
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaGames and Culture (JOURNAL)
Identificadores de la revistaISSN: 1555-4120 • E-ISSN: 1555-4139
EditorialSAGE Publishing (PUBLISHER • US)
DOI10.1177/15554120211058315
OpenAlexW4280542985
IdiomaEN
Citas recibidas3
Referencias citadas28

Drawing on game theory and interviews that were personally conducted with pinball pioneers—from CEOs of independent and corporate pinball companies to notable designers and historians—this essay argues that pinball machines are not solely collector’s items but complex games that contain original narratives. The narratives in the pinball games are not direct adaptations from the urtext, but rather narratives that arise through gameplay—the player’s use of the pinball to hit the various lights, toys, and ramps that represent the game’s narrative

Aesthetics · Art · Game studies · Literature · Media studies · Narrative · Sociology · Art, Technology, and Culture · Cinema and Media Studies · Digital Games and Media

  • Unplayable

    Open Access•Ryan Banfi•Television & New Media•2024

  • Nostalgia and cultural creativity

    Open Access•Panagiotis Zestanakis•European Journal of Cultural…•2025

  • Disco Pinball

    Open Access•Ryan Banfi•Games and Culture•2024

  • Functions of Landscape in Games—A Theoretical Approach with Case Examples

    Open Access•Olaf Kühne, Corinna Jenal et al.•Arts•2020

  • Game After

    Open Access•Raiford Guins•Game after•2014

  • Atari Age

    Michael Z Newman•Atari Age•2017

  • Racing the Beam

    Nick Montfort, Ian Bogost•Video computer system•2009

  • The DVD Novel

    Greg Metcalf•The DVD Novel•2012

  • Coin-Operated Americans

    Carly A Kocurek•Coin-Operated Americans•2010

  • The Routledge Companion to Video Game Studies

    Bernard Perron, Mark J P Wolf et al.•Routledge Companion to Video Game…•2014

  • Best Before

    James R Newman, James Newman•Best before•2012

  • Ludosity, Radical Contextualism, and a New Games History

    Open Access•Benjamin Litherland•Games and Culture•2019

  • Narrative Structures in Computer and Video Games

    Open Access•Barry Ip•Games and Culture•2011

  • Narrative Structures in Computer and Video Games

    Open Access•Barry Ip•Games and Culture•2011

  • The Sopranos

    Dana Polan•Sopranos•2009

  • Digital Zombies, Undead Stories

    Linda May, Lawrence May•Digital Zombies, Undead Stories•2021

  • Time and Narrative, Volume 1

    Paul Ricoeur, Kathleen Mclaughlin et al.•Time and Narrative, Volume 1•1984

  • Pinball as Game, Fad and Synecdoche

    Open Access•Peter K Manning, Bonnie Campbell•Youth & Society•1973

  • On Difficulty in Video Games

    Patrick Jagoda•Critical Inquiry•2018

Obras citantes distintas3
Citas por año1,5
Intervalo de citas2024 - 2025 (2)
Velocidad de citaciónrecent
Altamente citadoNo
Tipos de citaNeutras: 3
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