Video Game Policy
Production, Distribution, and Consumption
Datos Bibliográficos
| ID | 23521908 |
|---|---|
| Editores | Steven Conway, Jennifer deWinter |
| Año | 2015 |
| Páginas | 288 |
| Fecha de publicación | 2015-10-14 |
| Open Access | No |
| Tipo | BOOK |
| Revista | Video Game Policy (SOURCE_BOOK) |
| Editorial | Routledge (PUBLISHER • GB) |
| DOI | 10.4324/9781315748825 |
| OpenAlex | W2587061516 |
| Open Library | OL53973702M |
| ISBN | 9781315748825 |
| Idioma | EN |
| Citas recibidas | 2 |
Social networking games are embedded within the complex networks of online social networking spaces (Juul 2010, 20). They are not simple, mindless puzzle games but instead require sophisticated levels of information literacy and fluency from players. Based on the popular television series franchise CSI: Crime Scene Investigation (Zuiker 2000), CSI: Crime City is one of two social networking games offered by game developer Area/Code and distributor Ubisoft in an overall series of 13 different CSI franchise games. Kitchen Scramble is a time-management casual game that allows players to manage the kitchen of a food truck. Based on the popular card game Yu-Gi-Oh! (Konami 1999), the Facebook version, Yu-Gi-Oh! BAM, is described as an “online social dueling app [wherein] you can challenge your friends, build a Deck from over 600 specially adapted cards, collect rewards and duel opponents of all abilities”.
Multimedia · Video game · Computer Science · Copyright and Intellectual Property · Digital Games and Media · Government policy · Jeux vidéo · LAW · Military · Social aspects · Video games
| Obras citantes distintas | 2 |
|---|---|
| Citas por año | 0,2 |
| Intervalo de citas | 2016 - 2021 (6) |
| Velocidad de citación | historical |
| Altamente citado | No |
| Tipos de cita | Neutras: 2 |