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Hybrid Biological-Digital Systems in Artistic and Entertainment Computing

Datos Bibliográficos

ID3454870
AutoresWim Van Eck (0000-0002-4710-8110, Wim van Eck (media artist/creative researcher), Leiden Institute of Advanced Computer Science, Leiden University, The Netherlands; AR Lab, Royal Academy of Art, The Hague, The Netherlands.., autor de correspondencia), Maarten H Lamers (0000-0003-2672-5475, Leiden University, autor de correspondencia)
IdiomaEN
Citas recibidas2
Referencias citadas9

The authors give an overview of existing incorporations of biological systems for behavior generation within digital systems. The authors investigate digital systems that have artistic and/or entertainment goals, including computer games. The overview concludes with a reflection on the overall state of this hybrid approach

Art · Entertainment · Human–computer interaction · Multimedia · Reflection (computer programming) · State (computer science) · Visual arts · Computer Science · Data Visualization and Analytics · Neural Networks and Reservoir Computing · Slime Mold and Myxomycetes Research

  • Playing online games against computer- vs. human-controlled opponents

    Open Access•David Weibel, Bartholomäus Wissmath et al.•Computers in Human Behavior•2008

  • Electric Body Manipulation as Performance Art

    Arthur Elsenaar, Remko Scha•Leonardo Music Journal•2002

  • Pigeons in a pelican

    B F Skinner, Brittany Skinner•American Psychologist•1960

Altamente citadoNo
Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae