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Media Use and Dreaming

The Relationship Among Television Viewing, Computer Game Play, and Nightmares or Pleasant Dreams

Datos Bibliográficos

ID3900448
AutoresJan Van Den Bulck (0000-0003-0885-0854)
Año2004
Volumen14
Número1
Páginas43-49
Fecha de publicación2004-03-01
Peer ReviewedSí
Open AccessNo
TipoARTICLE
RevistaDreaming (JOURNAL)
Identificadores de la revistaISSN: 1053-0797 • E-ISSN: 1573-3351
EditorialAmerican Psychological Association (APA) (PUBLISHER)
DOI10.1037/1053-0797.14.1.43
OpenAlexW2012907234
IdiomaEN
Citas recibidas14
Referencias citadas5

Children (N = 2,546) in a random sample of 15 secondary schools in Flanders, Belgium, completed a questionnaire about volume of television viewing, computer game playing, and nightmares and pleasant dreams related to these activities. TV content showed up frequently in nightmares for 33% of the children, and computer games were associated with nightmares in about 10% of boys and 5% of girls. About 60% of 13-year-olds and 50% of 16-year-olds reported having pleasant dreams related to TV. Computer games also appeared in pleasant dreams for a majority of 13-year-olds and a minority of 16-year-olds. Media influence on dream content was not limited to excessive media users. Concerns about the implications for the impact of media on dreams and general psychological well-being are discussed. Copyright 2004 by the Educational Publishing Foundation

Cognitive psychology · Psychoanalysis · Child Development and Digital Technology · Media Influence and Health · Psychological and Temporal Perspectives Research · Psychology · Social Psychology

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Obras citantes distintas14
Citas por año0,78
Intervalo de citas2008 - 2025 (18)
Velocidad de citaciónrecent
Altamente citadoNo
Tipos de citaNeutras: 13
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