Ayu Hidayanti Ali
Biographic Data
| ID | 10078309 |
|---|---|
| NAME | Ayu Hidayanti Ali |
| GIVEN NAMES | Ayu Hidayanti |
| FAMILY NAME | Ali |
| SIGNATURE | ALI A H |
| AFFILIATIONS | State University of Gorontalo |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Pengembangan Aplikasi Arunika Eaducation Berbasis Virtual Reality dalam Pembelajaran Teks Anekdot
Technology is capable of providing ease in all aspects; however, in reality, in the school environment, technology has not been fully utilized. Based on this premise, this research will utilize the Arunika Eaducation application, which is based on virtual reality, in teaching anecdotal texts. The method used in this research is the R&D method. The results of this research indicate that the Arunika Eaducation application based on virtual reality i…
Citra Fisik dan Psikis Tokoh Perempuan dalam Novel Layangan Putus Karya Mommy ASF
Tokoh perempuan dalam novel selalu memiliki daya tarik untuk diteliti. Terutama soal citra fisik dan psikisnya. Tujuan penelitian ini untuk mendeskripsikan citra fisik tokoh perempuan di dalam novel Layangan Putus karya Mommy ASF. Untuk mengumpulkan data, penelitian ini menggunakan teknik studi kepustakaan. Metode penelitiannya adalah deksriptif analitik. Dari hasil penelitian, ditemukan bahwa citra psikis tokoh-tokoh perempuan dalam novel layang…
No prominent works on this page.
Citra Fisik dan Psikis Tokoh Perempuan dalam Novel Layangan Putus Karya Mommy ASF
Tokoh perempuan dalam novel selalu memiliki daya tarik untuk diteliti. Terutama soal citra fisik dan psikisnya. Tujuan penelitian ini untuk mendeskripsikan citra fisik tokoh perempuan di dalam novel Layangan Putus karya Mommy ASF. Untuk mengumpulkan data, penelitian ini menggunakan teknik studi kepustakaan. Metode penelitiannya adalah deksriptif analitik. Dari hasil penelitian, ditemukan bahwa citra psikis tokoh-tokoh perempuan dalam novel layang…
Pengembangan Aplikasi Arunika Eaducation Berbasis Virtual Reality dalam Pembelajaran Teks Anekdot
Technology is capable of providing ease in all aspects; however, in reality, in the school environment, technology has not been fully utilized. Based on this premise, this research will utilize the Arunika Eaducation application, which is based on virtual reality, in teaching anecdotal texts. The method used in this research is the R&D method. The results of this research indicate that the Arunika Eaducation application based on virtual reality i…
Arabic Language Education Studies (1 work) · Art (1 work) · Blockchain Technology in Education and Learning (1 work) · Computer Science (1 work) · Edcuational Technology Systems (1 work) · Educational Methods and Impacts (1 work) · Educational Methods and Media Use (1 work) · Humanities (1 work) · Mathematics Education and Pedagogy (1 work)