Sytze Kingma
Biographic Data
| ID | 1021902 |
|---|---|
| NAME | Sytze Kingma |
| GIVEN NAMES | Sytze |
| FAMILY NAME | Kingma |
| SIGNATURE | KINGMA S |
| AFFILIATIONS | Vrije Universiteit Amsterdam |
| VERIFIED | No |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 31 |
| AUTHOR COUNT | 8 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1997 |
| LATEST PUBLICATION YEAR | 2018 |
| H-INDEX | 3 |
New ways of working (NWW): Work space and cultural change in virtualizing organizations
This study offers a grounded theory of ‘new ways of working’ (NWW), an organizational design concept of Dutch origin with a global relevance. NWW concern business solutions for flexible workspaces enabled by digital network technologies. Theoretically, NWW are analysed with reference to Lefebvre’s theory on the ‘production of space’ and are defined along three dimensions: the spatiotemporal ‘flexibilization’ of work practices, the ‘virtualization…
Dostoevsky and Freud: Autonomy and Addiction in Gambling
In this paper the modern ideal of "autonomous" or "pure" gambling is put forward in an analysis of Dostoevsky's gambling behavior, his novel The Gambler (1866) and Freud's psychoanalysis of Dostoevsky. The significance of The Gambler lies in the way conceptions of gambling are related to the social conditions of gamblers. Furthermore, the author demonstrates that Dostoevsky and Freud express contradictory views on gambling addiction. While Dostoe…
Paradoxes of risk management: Social responsibility and self-exclusion in Dutch casinos
This article deals with the basic contradictions of risk management and responsibility regarding problem gambling and self-exclusions, and draws special attention to the role knowledge production and science play in the construction and evaluation of gambling risks. This remarkable case of corporate social responsibility (CSR) is analyzed from a risk-governance perspective. It is grounded on a case study of the CSR practice of the Dutch casino mo…
Safety vs. reputation: Risk controversies in emerging policy networks regarding school safety in the Netherlands
This article deals with risk controversies in emerging policy networks regarding school safety in the Netherlands. It offers a grounded account of the interpretations of school risks and safety measures by the various stakeholders of the policy network, in particular, schools, local government and the police. Theoretically, policy networks are conceived as mediating between the structural conditions of the ‘risk-society’ and the ‘culture of fear’…
Dutch casino space or the spatial organization of entertainment
The spatial organization of casinos is closely associated with entertainment. This article analyzes the spatial dynamics regarding the segregation, confinement and concentration of gambling games within Dutch casinos. Casino space is analyzed following Lefebvre’s (1991 Lefebvre, H. 1991. The production of space, Oxford: Blackwell. [Google Scholar]) three‐part dialectic of ‘perceived space’, ‘conceived space’ and ‘lived space’. It is argued that c…
The liberalization and (re)regulation of Dutch gambling markets: National consequences of the changing European context
This paper deals with the liberalization of Dutch gambling markets, in particular the (re)regulation of these markets after 2002. It is argued that during the 1990s a neo‐liberal “risk regime” of gambling regulation replaced the traditional moralizing and restrictive gambling policies. However, this risk regime has recently been challenged by the development of Internet gambling, the discussions about the “Services Directive” in the European Parl…
No Time to Spare: Time and technology
‘Gaming is Play, It Should Remain Fun!’: The Gaming Complex, Pleasure and Addiction
Consumer culture is a culture of pleasure, both in terms of activities and as a motivating and legitimising concept. This is realised by way of a sandwich formula, a double process. Fun value is added to exchange value, for instance in the case of fun shopping. On the other hand pleasures have been commercialised, ranging from personal hobbies and festivities to sports, games and the arts. Consumer culture is enriched by the immense diversity in …
New ways of working (NWW): Work space and cultural change in virtualizing organizations
This study offers a grounded theory of ‘new ways of working’ (NWW), an organizational design concept of Dutch origin with a global relevance. NWW concern business solutions for flexible workspaces enabled by digital network technologies. Theoretically, NWW are analysed with reference to Lefebvre’s theory on the ‘production of space’ and are defined along three dimensions: the spatiotemporal ‘flexibilization’ of work practices, the ‘virtualization…
Dutch casino space or the spatial organization of entertainment
The spatial organization of casinos is closely associated with entertainment. This article analyzes the spatial dynamics regarding the segregation, confinement and concentration of gambling games within Dutch casinos. Casino space is analyzed following Lefebvre’s (1991 Lefebvre, H. 1991. The production of space, Oxford: Blackwell. [Google Scholar]) three‐part dialectic of ‘perceived space’, ‘conceived space’ and ‘lived space’. It is argued that c…
The liberalization and (re)regulation of Dutch gambling markets: National consequences of the changing European context
This paper deals with the liberalization of Dutch gambling markets, in particular the (re)regulation of these markets after 2002. It is argued that during the 1990s a neo‐liberal “risk regime” of gambling regulation replaced the traditional moralizing and restrictive gambling policies. However, this risk regime has recently been challenged by the development of Internet gambling, the discussions about the “Services Directive” in the European Parl…
Safety vs. reputation: Risk controversies in emerging policy networks regarding school safety in the Netherlands
This article deals with risk controversies in emerging policy networks regarding school safety in the Netherlands. It offers a grounded account of the interpretations of school risks and safety measures by the various stakeholders of the policy network, in particular, schools, local government and the police. Theoretically, policy networks are conceived as mediating between the structural conditions of the ‘risk-society’ and the ‘culture of fear’…
No Time to Spare: Time and technology
‘Gaming is Play, It Should Remain Fun!’: The Gaming Complex, Pleasure and Addiction
Consumer culture is a culture of pleasure, both in terms of activities and as a motivating and legitimising concept. This is realised by way of a sandwich formula, a double process. Fun value is added to exchange value, for instance in the case of fun shopping. On the other hand pleasures have been commercialised, ranging from personal hobbies and festivities to sports, games and the arts. Consumer culture is enriched by the immense diversity in …
No Time to Spare: Time and technology
Dutch casino space or the spatial organization of entertainment
The spatial organization of casinos is closely associated with entertainment. This article analyzes the spatial dynamics regarding the segregation, confinement and concentration of gambling games within Dutch casinos. Casino space is analyzed following Lefebvre’s (1991 Lefebvre, H. 1991. The production of space, Oxford: Blackwell. [Google Scholar]) three‐part dialectic of ‘perceived space’, ‘conceived space’ and ‘lived space’. It is argued that c…
The liberalization and (re)regulation of Dutch gambling markets: National consequences of the changing European context
This paper deals with the liberalization of Dutch gambling markets, in particular the (re)regulation of these markets after 2002. It is argued that during the 1990s a neo‐liberal “risk regime” of gambling regulation replaced the traditional moralizing and restrictive gambling policies. However, this risk regime has recently been challenged by the development of Internet gambling, the discussions about the “Services Directive” in the European Parl…
Safety vs. reputation: Risk controversies in emerging policy networks regarding school safety in the Netherlands
This article deals with risk controversies in emerging policy networks regarding school safety in the Netherlands. It offers a grounded account of the interpretations of school risks and safety measures by the various stakeholders of the policy network, in particular, schools, local government and the police. Theoretically, policy networks are conceived as mediating between the structural conditions of the ‘risk-society’ and the ‘culture of fear’…
Paradoxes of risk management: Social responsibility and self-exclusion in Dutch casinos
This article deals with the basic contradictions of risk management and responsibility regarding problem gambling and self-exclusions, and draws special attention to the role knowledge production and science play in the construction and evaluation of gambling risks. This remarkable case of corporate social responsibility (CSR) is analyzed from a risk-governance perspective. It is grounded on a case study of the CSR practice of the Dutch casino mo…
Dostoevsky and Freud: Autonomy and Addiction in Gambling
In this paper the modern ideal of "autonomous" or "pure" gambling is put forward in an analysis of Dostoevsky's gambling behavior, his novel The Gambler (1866) and Freud's psychoanalysis of Dostoevsky. The significance of The Gambler lies in the way conceptions of gambling are related to the social conditions of gamblers. Furthermore, the author demonstrates that Dostoevsky and Freud express contradictory views on gambling addiction. While Dostoe…
New ways of working (NWW): Work space and cultural change in virtualizing organizations
This study offers a grounded theory of ‘new ways of working’ (NWW), an organizational design concept of Dutch origin with a global relevance. NWW concern business solutions for flexible workspaces enabled by digital network technologies. Theoretically, NWW are analysed with reference to Lefebvre’s theory on the ‘production of space’ and are defined along three dimensions: the spatiotemporal ‘flexibilization’ of work practices, the ‘virtualization…
Political science (6 works) · Sociology (6 works) · Business (4 works) · Economics (4 works) · Epistemology (4 works) · Law (4 works) · Psychology (4 works) · Computer Science (3 works) · Context (archaeology (3 works) · Gambling Behavior and Treatments (3 works)