Charla Mathwick
Biographic Data
| ID | 106416 |
|---|---|
| NAME | Charla Mathwick |
| GIVEN NAMES | Charla |
| FAMILY NAME | Mathwick |
| SIGNATURE | MATHWICK C |
| AFFILIATIONS | Portland State University |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 26 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2004 |
| LATEST PUBLICATION YEAR | 2008 |
| H-INDEX | 2 |
Social Capital Production in a Virtual P3 Community
The purpose of this study is to examine the relational norms that determine social capital—an intangible resource embedded in and accumulated through a specific social structure. The social structure examined in this study is a virtual community created through text-based conversations oriented toward peer-to-peer problem solving (P3). Empirical results support the conceptualization of social capital as an index composed of the normative influenc…
Play, Flow, and the Online Search Experience
This study examines the conditions necessary to transform online information search into “play,” a highly positive experience capable of delivering intrinsic value in the form of escapism and enjoyment. On the basis of the four-channel model of flow, perceived play is investigated as the consequence of flow versus various nonflow states. Moderated by product involvement, play serves as a link between flow theory and the online consumer attitude f…
Social Capital Production in a Virtual P3 Community
The purpose of this study is to examine the relational norms that determine social capital—an intangible resource embedded in and accumulated through a specific social structure. The social structure examined in this study is a virtual community created through text-based conversations oriented toward peer-to-peer problem solving (P3). Empirical results support the conceptualization of social capital as an index composed of the normative influenc…
Play, Flow, and the Online Search Experience
This study examines the conditions necessary to transform online information search into “play,” a highly positive experience capable of delivering intrinsic value in the form of escapism and enjoyment. On the basis of the four-channel model of flow, perceived play is investigated as the consequence of flow versus various nonflow states. Moderated by product involvement, play serves as a link between flow theory and the online consumer attitude f…
Play, Flow, and the Online Search Experience
This study examines the conditions necessary to transform online information search into “play,” a highly positive experience capable of delivering intrinsic value in the form of escapism and enjoyment. On the basis of the four-channel model of flow, perceived play is investigated as the consequence of flow versus various nonflow states. Moderated by product involvement, play serves as a link between flow theory and the online consumer attitude f…
Social Capital Production in a Virtual P3 Community
The purpose of this study is to examine the relational norms that determine social capital—an intangible resource embedded in and accumulated through a specific social structure. The social structure examined in this study is a virtual community created through text-based conversations oriented toward peer-to-peer problem solving (P3). Empirical results support the conceptualization of social capital as an index composed of the normative influenc…
Computer Science (2 works) · Psychology (2 works) · World Wide Web (2 works) · Artificial Intelligence (1 works) · Artificial Intelligence (1 works) · Conceptualization (1 works) · Digital Marketing and Social Media (1 works) · Empirical research (1 works) · Epistemology (1 works) · Flow Experience in Various Fields (1 works)