Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Paula Young Lee

Biographic Data

ID109494
NAMEPaula Young Lee
GIVEN NAMESPaula Young
FAMILY NAMELee
SIGNATURELEE P Y
AFFILIATIONSHong Kong Baptist University
ORCID0000-0001-7639-9765
VERIFIEDYes
TOTAL WORKS7
TOTAL CITATIONS6
AUTHOR COUNT7
EDITOR COUNT0
FIRST PUBLICATION YEAR1996
LATEST PUBLICATION YEAR2023
H-INDEX1
  • Advergames for children's health education and communication practices

    Open Access•Paula Young Lee, Pui Yuen Lee et al.•ARTICLE•Health Education•2023

    Purpose Appropriate and deliberate use of drug prevention methods is the key to educating children about the dangers of addiction and the way of prevention. With the growing prevalence of digital games among youngsters, health education and communication among children can try adopting advergames on digital television instead of traditional media, which has also been supported by prior research. It is, therefore, this research attempts to apply d…

  • The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas

    Kung Wong Lau, Paula Young Lee et al.•ARTICLE•Interactive Learning Environments•2012•Cited by: 5•References: 4

    This paper discusses the roles of simulation in creativity education and how to apply immersive virtual environments to enhance students' learning experiences in university, through the provision of interactive simulations. An empirical study of a simulated virtual reality was carried out in order to investigate the effectiveness of providing virtual simulation to enrich students' learning experiences. The researchers found that virtual reality c…

  • The Social Architect and the Myopic Mason

    Open Access•Paula Young Lee•ARTICLE•Science in Context•2007

    Argument During the first half of the nineteenth century, the Muséum d'Histoire naturelle was both workplace and home to functionalist Georges Cuvier and morphologist Etienne Geoffroy Saint-Hilaire, whose doctrinal differences became enmeshed with political dialogues regarding social reform. Surprisingly, the public not only viewed the arrangement of the collections in terms of the social platforms they were understood to be supporting, but criti…

  • The Temperance Temple and Architectural Representation in Late Nineteenth-Century Chicago

    Open Access•Paula Young Lee•ARTICLE•Gender & History•2005

  • The Musaeum of Alexandria and the Formation of the Museum in Eighteenth-Century France

    Paula Young Lee•ARTICLE•The Art Bulletin•1997

  • The Musaeum of Alexandria and the Formation of the Muséum in Eighteenth-Century France

    Open Access•Paula Young Lee•ARTICLE•The Art Bulletin•1997

    The Hellenistic Musaeum of Alexandria became a subject of sustained interest for seventeenth- and eighteenth-century antiquarians and architects. What little documentation remained indicated that the Musaeum had been an elite group of scholars, supported by a library, housing, and other research facilities. In 1793 the French Revolutionary government gave its newly public collections of rare objects the name museum in reference to the Alexandrian…

  • In the Name of the Museum

    Open Access•Paula Young Lee•ARTICLE•Museum Anthropology•1996•Cited by: 1

  • The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas

    Kung Wong Lau, Paula Young Lee et al.•ARTICLE•Interactive Learning Environments•2012•Cited by: 5•References: 4

    This paper discusses the roles of simulation in creativity education and how to apply immersive virtual environments to enhance students' learning experiences in university, through the provision of interactive simulations. An empirical study of a simulated virtual reality was carried out in order to investigate the effectiveness of providing virtual simulation to enrich students' learning experiences. The researchers found that virtual reality c…

  • In the Name of the Museum

    Open Access•Paula Young Lee•ARTICLE•Museum Anthropology•1996•Cited by: 1

  • In the Name of the Museum

    Open Access•Paula Young Lee•ARTICLE•Museum Anthropology•1996•Cited by: 1

  • The Musaeum of Alexandria and the Formation of the Museum in Eighteenth-Century France

    Paula Young Lee•ARTICLE•The Art Bulletin•1997

  • The Musaeum of Alexandria and the Formation of the Muséum in Eighteenth-Century France

    Open Access•Paula Young Lee•ARTICLE•The Art Bulletin•1997

    The Hellenistic Musaeum of Alexandria became a subject of sustained interest for seventeenth- and eighteenth-century antiquarians and architects. What little documentation remained indicated that the Musaeum had been an elite group of scholars, supported by a library, housing, and other research facilities. In 1793 the French Revolutionary government gave its newly public collections of rare objects the name museum in reference to the Alexandrian…

  • The Temperance Temple and Architectural Representation in Late Nineteenth-Century Chicago

    Open Access•Paula Young Lee•ARTICLE•Gender & History•2005

  • The Social Architect and the Myopic Mason

    Open Access•Paula Young Lee•ARTICLE•Science in Context•2007

    Argument During the first half of the nineteenth century, the Muséum d'Histoire naturelle was both workplace and home to functionalist Georges Cuvier and morphologist Etienne Geoffroy Saint-Hilaire, whose doctrinal differences became enmeshed with political dialogues regarding social reform. Surprisingly, the public not only viewed the arrangement of the collections in terms of the social platforms they were understood to be supporting, but criti…

  • The use of virtual reality for creating unusual environmental stimulation to motivate students to explore creative ideas

    Kung Wong Lau, Paula Young Lee et al.•ARTICLE•Interactive Learning Environments•2012•Cited by: 5•References: 4

    This paper discusses the roles of simulation in creativity education and how to apply immersive virtual environments to enhance students' learning experiences in university, through the provision of interactive simulations. An empirical study of a simulated virtual reality was carried out in order to investigate the effectiveness of providing virtual simulation to enrich students' learning experiences. The researchers found that virtual reality c…

  • Advergames for children's health education and communication practices

    Open Access•Paula Young Lee, Pui Yuen Lee et al.•ARTICLE•Health Education•2023

    Purpose Appropriate and deliberate use of drug prevention methods is the key to educating children about the dangers of addiction and the way of prevention. With the growing prevalence of digital games among youngsters, health education and communication among children can try adopting advergames on digital television instead of traditional media, which has also been supported by prior research. It is, therefore, this research attempts to apply d…

History (4 works) · Art (3 works) · Art history (3 works) · Law (3 works) · Political science (3 works) · Politics (3 works) · Ancient history (2 works) · Archaeology (2 works) · Classics (2 works) · Computer Science (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae