Nigel Foreman
Biographic Data
| ID | 1181482 |
|---|---|
| NAME | Nigel Foreman |
| GIVEN NAMES | Nigel |
| FAMILY NAME | Foreman |
| SIGNATURE | FOREMAN N |
| AFFILIATIONS | Middlesex University |
| VERIFIED | No |
| TOTAL WORKS | 10 |
| TOTAL CITATIONS | 30 |
| WORKS AS AUTHOR | 10 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1990 |
| LATEST PUBLICATION YEAR | 2015 |
| H-INDEX | 1 |
Active Versus Passive Acquisition of Spatial Knowledge While Controlling a Vehicle in a Virtual Urban Space in Drivers and Non-Drivers
Historically, real-world studies have indicated a spatial learning advantage for people who actively explore the environment they inhabit as opposed to those whose experience is more passive. A common contrast is made between the spatial learning of car drivers and passengers. However, compared with walking and other forms of transportation, car-driving experience per se has a special status. An experiment was conducted to explore the dual hypoth…
Spatial Demands of Concurrent Tasks Can Compromise Spatial Learning of a Virtual Environment
While active explorers in a real-world environment typically remember more about its spatial layout than participants who passively observe that exploration, this does not reliably occur when the exploration takes place in a virtual environment (VE). We argue that this may be because an active explorer in a VE is effectively performing a secondary interfering concurrent task by virtue of having to operate a manual input device to control their vi…
Older people and outdoor environments
Drawing Maps and Remembering Landmarks after Driving in a Virtual Small Town Environment
Participants were designated active drivers or passive passengers according to whether or not they had control over the displacements of a virtual vehicle, while taking 5, 10 or 15 tours of a virtual small town environment. When tested later, passive passengers were able to remember more landmarks than the active drivers. However, with successive tours, participants in both groups were able to draw better survey maps of the environment, though th…
Memory for targets in a multi-level simulated-environment
Two groups of children, one able-bodied and the other with physical disabilities, explored a symmetrical three-tiered virtual building that contained six distinctive target objects, two on each storey. In a subsequent test, the target objects were removed and participants were asked to make judgments of the directions to the former target locations from each floor in turn. At each test site, judgments were required for targets that were formerly …
Active Versus Passive Processing of Spatial Information in a Computer-Simulated Environment
In Experiment 1, participants explored a desktop computer-simulated three-dimensional environment. Subsequently, they were asked to point to objects that were not directly visible from the test locality, and to draw a plan view of the environment. In Experiment 2, following exploration of a less complex computer-simulated environment, participants completed a test of their ability to find objects that had been encountered during the course of exp…
Choice autonomy and memory for spatial locations in six‐year‐old children
Six‐year‐old children were presented with 12 identically labelled locations in a room and required to search non‐redundantly for the six that contained rewards. On each day they could commit Across‐Trial Memory (ATM) errors by visiting non‐rewarded locations, or Within‐Trial Memory (WTM) errors by revisiting locations previously visited that day. Groups were trained for nine days, either walking or pushed in a wheelchair, and with or without free…
Behavioural treatment programs and selectivity of speaking at follow-up in a sample of 25 selective mutes
In a retrospective study, 25 children who had been selectively mute in school were followed up by means of questionnaires administered via their schools, 2-10 years after referral. Those given individual therapy programs with a behavioural content were more likely to have improved at follow-up than those given standard, school-based remedial programs. A further poor prognostic indicator was found to be an incidence of past or present mental illne…
Correlates of Performance on the Gollin and Mooney Tests of Visual Closure
One hundred and twenty-seven undergraduate students variously performed a computerized version of the Gollin (1960) Incomplete Figures Test, the Mooney (1957) Test of Incomplete Face Perception, the Poppelreuter (1917) Overlapping Figures Test, and a visual search task. Performance of male subjects was superior to that of female subjects on the Mooney test but inferior on the visual search task. Correlation and regression analyses showed that the…
Locomotion, Active Choice, and Spatial Memory in Children
In two studies, children between 4 and 6 years old were tested on a radial search task requiring nonredundant sampling of eight identically labeled positions in a room. In the training phase (5 days), children made free choices by walking between positions, were passively transported in a pushchair, actively directed their own route from a pushchair, or were led on foot to positions selected by the experimenter. When tested (whether walking or di…
Older people and outdoor environments
Memory for targets in a multi-level simulated-environment
Two groups of children, one able-bodied and the other with physical disabilities, explored a symmetrical three-tiered virtual building that contained six distinctive target objects, two on each storey. In a subsequent test, the target objects were removed and participants were asked to make judgments of the directions to the former target locations from each floor in turn. At each test site, judgments were required for targets that were formerly …
Locomotion, Active Choice, and Spatial Memory in Children
In two studies, children between 4 and 6 years old were tested on a radial search task requiring nonredundant sampling of eight identically labeled positions in a room. In the training phase (5 days), children made free choices by walking between positions, were passively transported in a pushchair, actively directed their own route from a pushchair, or were led on foot to positions selected by the experimenter. When tested (whether walking or di…
Locomotion, Active Choice, and Spatial Memory in Children
In two studies, children between 4 and 6 years old were tested on a radial search task requiring nonredundant sampling of eight identically labeled positions in a room. In the training phase (5 days), children made free choices by walking between positions, were passively transported in a pushchair, actively directed their own route from a pushchair, or were led on foot to positions selected by the experimenter. When tested (whether walking or di…
Behavioural treatment programs and selectivity of speaking at follow-up in a sample of 25 selective mutes
In a retrospective study, 25 children who had been selectively mute in school were followed up by means of questionnaires administered via their schools, 2-10 years after referral. Those given individual therapy programs with a behavioural content were more likely to have improved at follow-up than those given standard, school-based remedial programs. A further poor prognostic indicator was found to be an incidence of past or present mental illne…
Correlates of Performance on the Gollin and Mooney Tests of Visual Closure
One hundred and twenty-seven undergraduate students variously performed a computerized version of the Gollin (1960) Incomplete Figures Test, the Mooney (1957) Test of Incomplete Face Perception, the Poppelreuter (1917) Overlapping Figures Test, and a visual search task. Performance of male subjects was superior to that of female subjects on the Mooney test but inferior on the visual search task. Correlation and regression analyses showed that the…
Choice autonomy and memory for spatial locations in six‐year‐old children
Six‐year‐old children were presented with 12 identically labelled locations in a room and required to search non‐redundantly for the six that contained rewards. On each day they could commit Across‐Trial Memory (ATM) errors by visiting non‐rewarded locations, or Within‐Trial Memory (WTM) errors by revisiting locations previously visited that day. Groups were trained for nine days, either walking or pushed in a wheelchair, and with or without free…
Active Versus Passive Processing of Spatial Information in a Computer-Simulated Environment
In Experiment 1, participants explored a desktop computer-simulated three-dimensional environment. Subsequently, they were asked to point to objects that were not directly visible from the test locality, and to draw a plan view of the environment. In Experiment 2, following exploration of a less complex computer-simulated environment, participants completed a test of their ability to find objects that had been encountered during the course of exp…
Memory for targets in a multi-level simulated-environment
Two groups of children, one able-bodied and the other with physical disabilities, explored a symmetrical three-tiered virtual building that contained six distinctive target objects, two on each storey. In a subsequent test, the target objects were removed and participants were asked to make judgments of the directions to the former target locations from each floor in turn. At each test site, judgments were required for targets that were formerly …
Drawing Maps and Remembering Landmarks after Driving in a Virtual Small Town Environment
Participants were designated active drivers or passive passengers according to whether or not they had control over the displacements of a virtual vehicle, while taking 5, 10 or 15 tours of a virtual small town environment. When tested later, passive passengers were able to remember more landmarks than the active drivers. However, with successive tours, participants in both groups were able to draw better survey maps of the environment, though th…
Older people and outdoor environments
Spatial Demands of Concurrent Tasks Can Compromise Spatial Learning of a Virtual Environment
While active explorers in a real-world environment typically remember more about its spatial layout than participants who passively observe that exploration, this does not reliably occur when the exploration takes place in a virtual environment (VE). We argue that this may be because an active explorer in a VE is effectively performing a secondary interfering concurrent task by virtue of having to operate a manual input device to control their vi…
Active Versus Passive Acquisition of Spatial Knowledge While Controlling a Vehicle in a Virtual Urban Space in Drivers and Non-Drivers
Historically, real-world studies have indicated a spatial learning advantage for people who actively explore the environment they inhabit as opposed to those whose experience is more passive. A common contrast is made between the spatial learning of car drivers and passengers. However, compared with walking and other forms of transportation, car-driving experience per se has a special status. An experiment was conducted to explore the dual hypoth…
Psychology (9 works) · Spatial Cognition and Navigation (9 works) · Computer Science (7 works) · Artificial Intelligence (4 works) · Child and Animal Learning Development (4 works) · Human–computer interaction (4 works) · Medicine (4 works) · Cognition (3 works) · Cognitive psychology (3 works) · Engineering (3 works)