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Tero Kerttula

Biographic Data

ID145780
NAMETero Kerttula
GIVEN NAMESTero
FAMILY NAMEKerttula
SIGNATUREKERTTULA T
AFFILIATIONSUniversity of Jyväskylä
ORCID0000-0002-7198-9034
VERIFIEDYes
TOTAL WORKS1
TOTAL CITATIONS4
AUTHOR COUNT1
EDITOR COUNT0
FIRST PUBLICATION YEAR2019
LATEST PUBLICATION YEAR2019
H-INDEX1
  • What an Eccentric Performance

    Open Access•Tero Kerttula•ARTICLE•Games and Culture•2019•Cited by: 4•References: 6

    In this article, I examine the phenomenon called Let's Play (LP) and conduct a narrative analysis on two LPs made of Sierra Entertainment's Phantasmagoria games. The LPs tell viewers a story different from the one told in the games, that is, they tell the story of the player rather than that of the game. In that story, the experience of playing a video game is revealed to the audience. This story would be hidden without the player-narrators know …

  • What an Eccentric Performance

    Open Access•Tero Kerttula•ARTICLE•Games and Culture•2019•Cited by: 4•References: 6

    In this article, I examine the phenomenon called Let's Play (LP) and conduct a narrative analysis on two LPs made of Sierra Entertainment's Phantasmagoria games. The LPs tell viewers a story different from the one told in the games, that is, they tell the story of the player rather than that of the game. In that story, the experience of playing a video game is revealed to the audience. This story would be hidden without the player-narrators know …

  • What an Eccentric Performance

    Open Access•Tero Kerttula•ARTICLE•Games and Culture•2019•Cited by: 4•References: 6

    In this article, I examine the phenomenon called Let's Play (LP) and conduct a narrative analysis on two LPs made of Sierra Entertainment's Phantasmagoria games. The LPs tell viewers a story different from the one told in the games, that is, they tell the story of the player rather than that of the game. In that story, the experience of playing a video game is revealed to the audience. This story would be hidden without the player-narrators know …

Aesthetics (1 works) · Art (1 works) · Artificial Intelligence in Games (1 works) · Computer Science (1 works) · Digital Games and Media (1 works) · Entertainment (1 works) · Epistemology (1 works) · Literature (1 works) · Media studies (1 works) · Multimedia (1 works)

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