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Clara Fernández-Vara

Biographic Data

ID148909
NAMEClara Fernández-Vara
GIVEN NAMESClara
FAMILY NAMEFernández-Vara
SIGNATUREFERNÁNDEZ-VARA C
AFFILIATIONSNYU Game Center, New York University, U.S.A.
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS1
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2018
LATEST PUBLICATION YEAR2019
H-INDEX1
  • Introduction to Game Analysis

    Clara Fernández-Vara, Clara Fernández Vara•BOOK•Introduction to Game Analysis•2019

    "This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernández-Vara's concise primer provides readers with i…

  • Holojam in Wonderland

    David Gochfeld, Corinne Brenner et al.•ARTICLE•Leonardo•2018•Cited by: 1

    Holojam in Wonderland is a prototype of a new type of performance activity, "Immersive Mixed Reality Theater" (IMRT). With unique and novel properties possessed by neither cinema nor traditional theater, IMRT promises exciting new expressive possibilities for multi-user, participatory, immersive digital narratives. The authors describe the piece, the technology used to create it and some of the key aesthetic choices and takeaways

  • Holojam in Wonderland

    David Gochfeld, Corinne Brenner et al.•ARTICLE•Leonardo•2018•Cited by: 1

    Holojam in Wonderland is a prototype of a new type of performance activity, "Immersive Mixed Reality Theater" (IMRT). With unique and novel properties possessed by neither cinema nor traditional theater, IMRT promises exciting new expressive possibilities for multi-user, participatory, immersive digital narratives. The authors describe the piece, the technology used to create it and some of the key aesthetic choices and takeaways

  • Holojam in Wonderland

    David Gochfeld, Corinne Brenner et al.•ARTICLE•Leonardo•2018•Cited by: 1

    Holojam in Wonderland is a prototype of a new type of performance activity, "Immersive Mixed Reality Theater" (IMRT). With unique and novel properties possessed by neither cinema nor traditional theater, IMRT promises exciting new expressive possibilities for multi-user, participatory, immersive digital narratives. The authors describe the piece, the technology used to create it and some of the key aesthetic choices and takeaways

  • Introduction to Game Analysis

    Clara Fernández-Vara, Clara Fernández Vara•BOOK•Introduction to Game Analysis•2019

    "This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Clara Fernández-Vara's concise primer provides readers with i…

Computer Science (2 works) · Aesthetics (1 work) · Art (1 work) · Artificial Intelligence in Games (1 work) · Augmented reality (1 work) · Augmented Reality Applications (1 work) · Board (1 work) · Citizen journalism (1 work) · Conception (1 work) · Design (1 work)

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