Jon Go
Biographic Data
| ID | 169849 |
|---|---|
| NAME | Jon Go |
| GIVEN NAMES | Jon |
| FAMILY NAME | Go |
| SIGNATURE | GO J |
| AFFILIATIONS | Universidade Federal do Paraná |
| ORCID | 0000-0003-3809-7293 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 162 |
| AUTHOR COUNT | 7 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1993 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 4 |
O espaço como remediação da metáfora do personagem
Nos jogos digitais, o prazer da navegação pode ser interpretado como uma das características do agenciamento, e pode se explorado como recurso para potencializar a imersão do jogador. Assim como todos os elementos de um jogo, que são orquestrados por uma narrativa, o espaço pode ser projetado de maneira a influenciar nesse processo de imersão, possibilitando tanto a imediação como a hipermediação, quando há momentos de transparência e opacidade d…
Introduction to 'de-Americanizing the global
(2005). Introduction to 'de-Americanizing the global': Cultural studies interventions from Asia and the Pacific. Comparative American Studies An International Journal: Vol. 3, No. 3, pp. 251-265
Once-upon-a-Time in the Commodity World
This paper provides an account of the contemporary operation of the commodity aesthetic through a critical reading of Mall of America, the largest themed retail and entertainment complex in the U.S. Inspired by Walter Benjamin's analysis of nineteenth century arcades, I argue that the modern megamall is a dreamhouse of the collectivity, where fantasies of authentic life are displaced onto commodities that are fetishized in the spatial, anthropolo…
The Philippines
(1995). The Philippines: The Political Economy of Growth and Impoverishment in the Marcos Era. Economic Geography: Vol. 71, Theme Issue: Collaboration and Competition in Geographie Context, pp. 103-105
We Know Who You Are and We Know Where You Live
This paper provides a critique of geodemographic systems, sophisticated marketing tools that combine massive electronic data bases on consumer characteristics and behavior, segmentation schemes, and Geographic Information Systems (GIS). Responsible for a “revolution” in marketing research, geodemographics represents a strategy to exercise rational knowledge-power over everyday life. This critique examines the strategic implications of each compon…
Wagering the Land
Placing the Market and Marketing Place
The advertising of tourist destinations plays an important role in the construction of place imagery and in the constitution of social subjects. In other words, destination marketing creates an image of place to be experienced by specific social subjects in particular ways. This is demonstrated through analysis of a series of advertising texts produced by the Hawaii Visitors Bureau and sponsored by the State of Hawai'i in the period 1972-92. The …
Once-upon-a-Time in the Commodity World
This paper provides an account of the contemporary operation of the commodity aesthetic through a critical reading of Mall of America, the largest themed retail and entertainment complex in the U.S. Inspired by Walter Benjamin's analysis of nineteenth century arcades, I argue that the modern megamall is a dreamhouse of the collectivity, where fantasies of authentic life are displaced onto commodities that are fetishized in the spatial, anthropolo…
Placing the Market and Marketing Place
The advertising of tourist destinations plays an important role in the construction of place imagery and in the constitution of social subjects. In other words, destination marketing creates an image of place to be experienced by specific social subjects in particular ways. This is demonstrated through analysis of a series of advertising texts produced by the Hawaii Visitors Bureau and sponsored by the State of Hawai'i in the period 1972-92. The …
We Know Who You Are and We Know Where You Live
This paper provides a critique of geodemographic systems, sophisticated marketing tools that combine massive electronic data bases on consumer characteristics and behavior, segmentation schemes, and Geographic Information Systems (GIS). Responsible for a “revolution” in marketing research, geodemographics represents a strategy to exercise rational knowledge-power over everyday life. This critique examines the strategic implications of each compon…
Wagering the Land
Wagering the Land
Placing the Market and Marketing Place
The advertising of tourist destinations plays an important role in the construction of place imagery and in the constitution of social subjects. In other words, destination marketing creates an image of place to be experienced by specific social subjects in particular ways. This is demonstrated through analysis of a series of advertising texts produced by the Hawaii Visitors Bureau and sponsored by the State of Hawai'i in the period 1972-92. The …
The Philippines
(1995). The Philippines: The Political Economy of Growth and Impoverishment in the Marcos Era. Economic Geography: Vol. 71, Theme Issue: Collaboration and Competition in Geographie Context, pp. 103-105
We Know Who You Are and We Know Where You Live
This paper provides a critique of geodemographic systems, sophisticated marketing tools that combine massive electronic data bases on consumer characteristics and behavior, segmentation schemes, and Geographic Information Systems (GIS). Responsible for a “revolution” in marketing research, geodemographics represents a strategy to exercise rational knowledge-power over everyday life. This critique examines the strategic implications of each compon…
Once-upon-a-Time in the Commodity World
This paper provides an account of the contemporary operation of the commodity aesthetic through a critical reading of Mall of America, the largest themed retail and entertainment complex in the U.S. Inspired by Walter Benjamin's analysis of nineteenth century arcades, I argue that the modern megamall is a dreamhouse of the collectivity, where fantasies of authentic life are displaced onto commodities that are fetishized in the spatial, anthropolo…
Introduction to 'de-Americanizing the global
(2005). Introduction to 'de-Americanizing the global': Cultural studies interventions from Asia and the Pacific. Comparative American Studies An International Journal: Vol. 3, No. 3, pp. 251-265
O espaço como remediação da metáfora do personagem
Nos jogos digitais, o prazer da navegação pode ser interpretado como uma das características do agenciamento, e pode se explorado como recurso para potencializar a imersão do jogador. Assim como todos os elementos de um jogo, que são orquestrados por uma narrativa, o espaço pode ser projetado de maneira a influenciar nesse processo de imersão, possibilitando tanto a imediação como a hipermediação, quando há momentos de transparência e opacidade d…
Archaeology (3 works) · Art (3 works) · Philippine History and Culture (3 works) · Political science (3 works) · Aesthetics (2 works) · Anthropology (2 works) · Asian American and Pacific Histories (2 works) · Business (2 works) · Economic geography (2 works) · Epistemology (2 works)